Sandbox economic simulation game about class struggle. European country is in a deep crisis. You are the mayor of the capital. Social unrest is inevitable. What price will you pay to save your people from anarchy?
Greetings, mayors,
Kapital: Sparks of Revolution is getting another update! Our ultimate goal is to bring in never before seen features, making Kapital a truly unique crisis management game in the city-building genre. Some of the new features are based on your feedback, we are really grateful to have such supportive community!
[h3][b]Changelog:[/b][/h3]
[list]
[*] Deportation act. Allows to deport citizens of the selected class from the city
[*] Mass graves. Allows to bury lots of dead people with minimum gold spending. However people won’t be happy about it
[*] Exchange house upgrade. It will allow to purchase resources with gold. Royal Palace is required to unlock this upgrade
[*] ‘Fire extinguisher’ innovation was added. It decreases the chance of fire in living buildings
[*] 2 new slides were added to game Intro
[*] Crematorium workers now run to corpses instead of walking. This greatly speeds up the cremation process
[*] Notifications about injury now stack
[*] Information about current game difficulty is added to Settings menu
[*] Fixed bug with road construction and removal
[*] Fixed ‘Poor house extension’ description bug
[*] Plants Breakdown chance now work properly at high deterioration
[/list]
[h3][b]Demo changelog:[/b][/h3]
[list]
[*] autosaves now work
[*] full game and demo saves are not compatible
[*] late campaign quests are removed from the demo
[/list]
Any questions about the update? Join our [url=https://discord.com/invite/1c-entertainment]Discord[/url] server or start a discussion here on Steam! If you like the game, we would be really happy if you left a review of it.