[h1]Major taCam Update – Huge Overhaul & New Content[/h1]
Hey everyone,
This is the biggest update for taCam yet, bringing major improvements, new content, and complete overhauls across the board. I’ve been hard at work refining the experience, and I’m excited to share what’s new.
[h2]Major Changes & Improvements[/h2]
[list]
[*] Overhauled UI – Completely redesigned menus and in-game interface for a cleaner, more intuitive experience.
[*] New & Reworked Weapons – Updated models, animations, and improved gunplay for better handling.
[*] New Character Models & Animations – Smoother, more realistic movement and interactions.
[*] Rebalanced & Reworked Gameplay
[list]
[*] Double Sprint for improved movement flow
[*] Sliding mechanics for better tactical mobility
[*] Weapon handling overhaul for more precise, responsive combat
[/list]
[*] Reworked Bodycam Camera – Enhanced immersion with smoother and more dynamic visuals.
[*] New Maps & Game Modes – More variety in environments and different ways to play.
[*] Dismemberment System (Work in Progress) – Limb dismemberment is now implemented, though missing limb models will be added in the next update.
[*] Performance Improvements – Optimizations for better FPS and stability across all setups.
[*] Download Size Reduced by 50% – However, due to the sheer amount of changes, the full game must be re-downloaded through Steam.
[*] Key Rebinding – Customize your controls to fit your playstyle.
[*] Bug Fixes & Improvements – Fixed visual glitches, collision issues, and overall polish for a smoother experience.
[*] FSR3/DLSS3 Support Coming Soon – Advanced upscaling will be added in an upcoming update for even better performance.
[*] Zombie Mode Temporarily Disabled – Due to the game being redone from scratch, zombie mode is currently disabled but will make its return soon with improvements.
[/list]
This update is a huge leap forward for taCam, but there’s still more to come. Your feedback is crucial. If you encounter any collision issues on the new maps or anything else that needs fixing, please report it on Discord—it would be greatly appreciated.
See you on the battlefield.