An arcade-action shoot-'em-up rogue-lite. Steer, drift, spin, smash and gun through waves of enemy vehicles. Go to war against extreme-machine bosses. Build up and tune your tactical loadout of car mods, defences and weaponry for each treacherous transport mission. Drive. Destroy. Get paid. Upgrade!
Hi folks,
One more update for you!! This will be the last major update for the foreseeable future because I'm working on a new game, and "Gearshifters" has been out for nearly 2 years now. However, I'll continue to fix any serious bugs if they arise (and do a bit of balancing on the new mode if needed).
[b]Main changes[/b]
[list]
[*] "BOSS ASSAULT": This game mode has been added for those players who want to enjoy or practise fighting the bosses without the grind of the standard levels. The mode isn't locked behind anything so you can play it having never played the game before, though that does spoil the experience of the other modes a little (in my opinion).
The mode is a straight run through the bosses in order. Complete one to reach the next. I've added a timer so there's a way of measuring your performance if desired. All equipment is unlocked for purchase from the beginning, except those items in a dependent chain of unlocks. Obviously, it's a quicker mode to complete overall (say 20-30 minutes).
Story/narrative elements are not present in this mode.
Enjoy!
[/list]
[b]Other Fixes:[/b]
[list]
[*] Small text adjustment for misleading quit message box when exiting Deadly mode.
[*] Fix for a final boss exploit in Arcade mode.
[/list]
(NOTE: Previous build, 1.0.2.6, will not be made available this time.)
Thanks,
Richard (Red Phantom Games).