MAJOR GAME UPDATE!!

Greetings Loopers!! I know, its been a hot minute since we last updated things... sorry about that. As you may (or may not) have noticed, we pushed a patch (well, more of a major update actually)! This has been a long time coming, we know. But, as we were fixing issues we realized that complete rewrites of a number of areas of the game were going to be required for long-term, post-launch support and general, overall stability. So... we started working on those, and weeks turned into months, months turned into quarters and before we knew it, we were almost 2 years past the last update :( We had originally planned to release Multiplayer as a separate update, but, as we were refactoring things, we ultimately decided to put multiplayer into this update, along with all the other stuff. Anyway, below are the largest key points of the update. Enjoy and we'll talk to you all soon!! - Added Multiplayer (although this will need to be polished before full launch) - Added 2 multiplayer specific powers - Added Crow Collectable (in honor of our first review) - Added full screen support - Added room identifiers (e.g., Room 1-1, Room 1-2, etc...) - Added an Exit tracker to the level section menu to know how many of the exits you have found/used - Reworked/rebuilt a number of key systems for longer-term stability - Updated Pause Menu - Updated Main Menu - Updated the level and power select menus - Fixed controller support issues (we believe, please let us know if we missed anything) - Litany of bug fixes P.S., If you'll be at Midwest Gaming Classic, come and visit out booth and chat with us!!