[h3]GAMEPLAY CHANGES
[/h3]
[list]
[*] Once you unlock the True Returner, you will now keep your item inventory across cycles
[*] Ouji runs 50% faster in water
[*] Ouji no longer gets pushed along by minor water flows
[*] Sprayer has more generous range and more immediate effect
[*] Sprayer now travels faster when controlled with a game pad (on par with mouse controls).
[*] It is now much easier to plant seeds in walls by performing an aerial item throw while right next to the gardening spot
[*] Knockback force and angle of Air Tesseract double-kick has been reworked to make it much more useful for juggling items in Infinity Lake and elsewhere
[*] Knockback of Drop Kick is similarly adjusted to put it more in line with the default aerial attack
[*] Various animation and attack tweaks for the fight against Vasa
[*] Ouji now retains her running speed across room transitions
[*] Roots now bend the other way when they regrow after a cut, giving advanced gardeners some limited control over their shape
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[h3]CLARITY
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[list]
[*] Added an unskippable tutorial popup when Gärdner explains how to create new gardening spots
[*] Added text descriptions for seeds and extractor tools in their selection wheels
[*] More visible cloud of dark wisps surrounding newly acquired extractor tools, and clearer visual effect when they nullify a dark barrier
[*] Brunzon now explicitly asks for a demonstration of the Sprayer
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[h3]INPUT
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[*] Input rebinding is now available in the pause menu, in addition to the title menu
[*] Controls can be freely rebound to mouse buttons
[*] Controller input can now be rebound
[*] Added custom cursor
[*] Cursor now becomes hidden when using a gamepad
[/list]
[h3]OPTIONS
[/h3]
[list]
[*] Added the option to control extractor tools with the same inputs as controlling Ouji, allowing play without the right stick (or without mouse). Some tools work a little differently with this option enabled, especially when playing on keyboard.
[*] Added an "energy bar" in the Graphics menu to give a ballpark idea of how various options affect energy consumption
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[h3]BUGFIXES
[/h3][list]
[*] Fixed a bug where glitched flower connections could cause the game to freeze when leaving an area or entering a save station
[*] Fixed various bugs and inconsistencies in the chase sequence
[*] Fixed a bug where mechanical walls could respawn if the game was reloaded after removing any plants that obstruct the wall (please note that they will still respawn this way if a cycle passes)
[*] Fixed a bug where dropping items inside a shaman's chamber would leave Ouji unable to use items
[*] Added missing French font character "œ"
[*] Additional bugfixes
[/list]