Main Build Version 1.1 Released!

Tavern Tycoon - Dragon's Hangover

Run your fantasy RPG tavern - let travellers take shelter for the night and serve 'em the best mead of their life with a good dose of humor.

It took some time, but it is finally here! Also, please note that the Dev Build is outdated at this moment (Main Build is more recent). Thank you and enjoy! [list] [*]Added: Receptionist perk and salesman perk added. [*]Added: Multi-queue system [*]Added: When staff's raise request is rejected, the staff will not immediately quit. [*]Added: Negative perks [*]Added: Support for auto renewal of coupons and discounts. [*]Added: game time control with space key. [*]Added: Staff management windows shows staff's current status. [*]Added: Fireplaces will now dry/burn nearby plants. [*]Added: Staff location button will center camera to staff. [*]Added: Two new achievements [*]Added: Staff feedback on his/her wage [*]Added: Negative perks can be cured via the staff training room. [*]Improved: When staff is dropped to staff training room, training window will be prompted. [*]Improved: Negative feedback show negative emoji's. [*]Improved: Guest's waiting impact in terms of happiness can be seen in feedback history. [*]Improved: Telportation center and shared guest room prices increased. [*]Improved: Lobby performance optimization. [*]Improved: Performance optimization. [*]Improved: Reworked UI memory allocation. [*]Improved: Adjusted how interior scores are calculated. [*]Improved: Interior scores now scale with difficulty. [*]Improved: Furniture placement smoothing. [*]Improved: Global illumination performance increase. [*]Improved: Bench queue and waiting policy. [*]Improved: Earth quake damage model. [*]Improved: Staff happiness/wage change every month is indicated on the quick AI panel. [*]Improved: General difficulty adjustment. [*]Improved: Staff happiness scales more with difficulty. [*]Improved: 1440p resolution and up get better spacing of UI. [*]Improved: Staff training panel prompts during pause. [*]Improved: Some physics driven animations are now driven by animators. [*]Improved: Reception Desk waiting animation added. [*]Improved: 10~20FPS increase in general. [*]Improved: Frame rate dropping when time is set to "fast". [*]Improved: Thinned the steam particle effect for spa baths for better visibility. [*]Improved: Guest interaction at shop's counter. [*]Improved: Staff pathing when area restriction is set. [*]Improved: Thought bubble rendering optimization. [*]Improved: Loaded game camera will be at the game from now on. [*]Fixed: Spa feedback showing wrong text. [*]Fixed: Increased spa wait time tolerance from 2 to 5 seconds. [*]Fixed: Floor space text showing "guest room" for split second before building commences. [*]Fixed: Able to click complete room button twice. [*]Fixed: Piano not accumulating damage/use count. [*]Fixed: Loading taking unusually long at 95% [*]Fixed: Repositioned admin office text. [*]Fixed: Level 6 dwarf mentioning reputation being low when reputation is not a win condition. [*]Fixed: Loading menu columns showing wrong size on ultra wide resolutions. [*]Fixed: Camera jumping when the long tavern sign is clicked. [*]Fixed: Level 10 achievement not being unlocked. [*]Fixed: Negative perk description window not positioning at the correct place. [*]Fixed: Player avatar not displayed on the bottom menu. [*]Fixed: Fireplace range not showing up when prompted for moving it. [*]Fixed: Inspection letter and cycle not being loaded for saved game. [*]Fixed: Staff perk gained while the staff panel is up is not shown. [*]Fixed: Able to interrupt room vacation. [*]Fixed: Furniture panel not updating after repairs if panel was on during repairs. [*]Fixed: Inconsistent furniture placement. [*]Fixed: Staff wage text will wrap if more than 999. [*]Fixed: Gold not displaying separation commas if the value is bigger than 999,999. [*]Fixed: Annual report not displaying separation commas. [*]Fixed: Incorrect description of teleportation center. [*]Fixed: Incorrect description of rogues at range. [*]Fixed: Clerk third job toggle. [*]Fixed: Quick message audio clipping. [*]Fixed: Able to edit staff area even when they are fired. [*]Fixed: Able to pause during loading. [*]Fixed: Upon gaining Master Dealer perk, the Apprentice Dealer perk become trainable. [*]Fixed: Picking up staff in the lowered walkway keeps the staff at lowered height. [*]Fixed: Guest staying in one spot after losing a fight. [/list]