BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT
A BRAZILIAN BOOMER SHOOTER GAME MADE USING THE ID TECH 2 ENGINE! SHOOT, JUMP, EMBARK ON A JOURNEY THROUGHOUT THE STATE OF RIO DE JANEIRO, HELL AND EVEN HEAVEN! SAVE BRAZIL!
Fixed some stuff related to enemy count in metrorio, and changed some stuff on amanha related to some secrets that are now accessible.
Woods, from the great QSS-M project, has been helping out a lot! He fixed the ultimafase crash and glitch from the last boss, now working properly, he also helped with a lot of multiplayer fixes, such as better public quake server listing, player names now appear above heads from what i've tested (it's W.I.P), and also been helping fix the issues with "server to client keepalive" issues while connecting to servers (still searching and ironing out).
Thanks for the astonishing help, Woods! The plan for transitioning to Ironwail is being disconsidered because of the amazing help of Woods that's bringing so many cool features and helping the project so much, and also bringing these new features to Quakespasm Spiked M users in general (Check the github project out, Woods is doing magic there! [url=https://github.com/timbergeron/QSS-M]Check the github here[/url] ), Every user from low end computers can have these amazing features! The project won't have minimal specs changes at the moment because of that :D God bless Woods and a huge shoutout for his amazing work for the Quake community!
VALEU POR VOCÊ EXISTIR, AMIGO!!