Mad Tower Tycoon Leaves Early Access
After more than 2 years of development, "Mad Tower Tycoon" is leaving early access.
I would like to thank you for the numerous tips, bug reports and suggestions for improvement from the community.
Of course, the game will continue to be patched and updated.
A version for MacOS is also available today.
Changelog:
EA.19.10.11A - EA.20.01.14A
- MacOS version available
- 7 scenarios added
- Achievements added
- New backgrounds added: Fir River, Diamond Beach, Moutains
- 10 New decoration objects added.
- Selection of antenna, ferris wheel and observatory improved.
- Pathfinding optimized. (Elevators with locked floors)
- Decoration: Blue armchair added
- Visitors now have better surnames.
- Hotkeys for construction menus are now sorted.
- Optionen: Reflections for water can be deactivated in the options.
- Optionen: Reduced maximum size for GUI.
- Languages updated: Turkish, Chinese Traditional, Japanese, Spanish
- GFX: Palms and stones improved.
- GFX: Some backgrounds have been revised.
- GFX: Cars replaced with new models.
- GFX: Added particles at pool.
- BUG: Sometimes cars collided.
- BUG: If you demolished an elevator, the lift settings were not deleted.
- BUG: One could build balconies and bridges over antennas, ferris wheel and observatory.
- BUG: If roof terraces were destroyed by fire, a burned-out hallway was created.
- BUG: If you replaced the lobby with a hallway, the lobby was not deleted.
- BUG: The tooltip of burned rooms was displayed in German.
- BUG: Skylobbies could not be demolished.
- BUG: Construction workers' pathfinding no longer worked correctly.
- BUG: Elevators did not work if you built them on the edge of the map.