Gravi is an intense puzzle-platformer that will test your tolerance for pain. Shoot and swing your way towards victory as Gravi, an adorable blue ball of energy. While you’re launching through terrorizing traps and bending gravity to your will, Anti-Gravi, an atomic ball of rage, is barreling down on your position.
Hey y'all,
I hate to be the bearer of bad news, and for that I'm very sorry. We are not going to make our deadline of 22nd for MAC & Linux Release. We've been trying, but with the bugs reported and trying to get the steampipe setup properly on those platforms it is just too much to handle for our small team. We are going to have to extend the deadline for about two weeks.
Again, on behalf of our entire team we appologize for getting your hopes up for the 22nd. We will continue to keep you updated and will get MAC & Linux support for you A.S.A.P!
With bad news comes good news, and the good news is that you all have done such a wonderful job reporting minor glitches within Gravi and we've compiled a nice bug list which we've been working through. We think that it's important to get all these bugs worked out before we start adding our features list. So were "roughly" 1 to 2 weeks away from releasing our first patch and with it comes lots of improvements.
Here are a list of improvements slotted, these are not all of them, just a few;
1.3.1 - Fixes Collectable counter to be accurate
1.3.1 - New Audio system implemented
1.3.1 - Audio Volume can be adjusted and saved at Master, Music & SFX
1.3.1 - Fixes Mouse Out of Screen, mouse will no longer move out of the screen with multiple monitors in fullscreen mode
1.3.1 - Added: Press "R" on your keyboard or "Y" on your Xbox gamepad to instantly Restart the level
1.3.1 - Player Prefs will be stored in the Cloud & are specific to your Steam User ID; therefore, game progress is bound to the player and not the computer
There you have it, just a few of the important ones, there are lots more that we are fixing, like better prevention of going through walls (man that is a tough cookie to crack)...
The plan is that once we fix the little bugs 'n stuff, then we will focus on new content and features.
Thanks,
- Marco
Hashbang Games