[h3]New[/h3]
[list]
[*]Quality of Life: You can now switch weapons while in Overview mode.
[*]HUD: The currently equipped rune is now displayed in the bottom-left.
[*]HUD: Added a slight background to improve remnant count readability.
[*]UI: Default cursor has been updated to be more visible.
[*]UI: Tutorials videos have been updated.
[/list]
[h3]Balancing[/h3]
[list]
[*]Orb of Light damage slightly increased.
[*]Flood of Light damage increased.
[/list]
[h3]Fixes[/h3]
[list]
[*]Gameplay: Fixed an issue that caused the game to get stuck in the 4th boss' phase 4.
[*]Gameplay: Fixed an issue causing Bombwings to sometimes be stuck in mid-air.
[*]Gameplay: Fixed an issue that caused some Figments of Battle levels with the “Lightning Fast” challenge to not start properly in Simplified Chinese.
[*]Gameplay: Fixed an issue that caused the echoes triggered by Paroxysm to incorrectly be blocked by Guardians, causing an additional issue in a related Figments of Battle challenge.
[*]Gameplay: Binary Doors and Magical Doors no longer destroy thrown projectiles on contact.
[*]Gameplay: Fixed an issue that caused some colliders to destroy thrown projectiles on contact.
[*]Gameplay: Rune of Weapon Mastery now deals more consistent damage to enemies.
[*]Gameplay: Rune of Crystalline Massacre now deals more consistent damage to enemies.
[*]Gameplay: Some Magical Doors now open more quickly.
[*]Gameplay: Fixed several collision issues.
[*]Text: Fixed typos in various languages.
[*]Graphics: Fixed issues related to some spells VFX.
[*]Graphics: Fixed Glaring Light VFX not replaying correctly upon second use.
[/list]