Lovux: Major Update v1.3!

Lovux

Lovux is a minimalist puzzle game where you try to break all glasses on the screen using different glass types and mechanics wisely. It offers a rich puzzle experience thanks to new mechanics added approximately every 13 levels.

A lot has changed since Lovux's release on July 7th. I worked hard to make the game even better. I focused on the feedback from players. I did a lot of research on puzzle games and understood player behavior. As a result of all this work, the v1.3 update, which I guess is the last update of the game, has become ready. You can check out everything that has changed since version 1.2 in the list below! [h3]What did I do?[/h3] [list] [*]Lovux is now available on [url=https://play.google.com/store/apps/details?id=com.mindlabor.lovux]Play Store[/url] and [url=https://mindlabor.itch.io/lovux]Itch.io[/url]! [*]A more playable difficulty curve was created and all levels in the game were redesigned according to this curve. [*]Camera movements were made more comfortable. [/list] [img]https://r.resimlink.com/kc4uYXgxm_0.gif[/img] [list] [*]The store page has been updated with new game screenshots. [*]The waiting time between levels has been reduced to a minimum. [*]The time required to hold the glass has been increased from 0.2 seconds to 0.3 seconds. [*]The playing area in the levels has been enlarged. [/list] [img]https://r.resimlink.com/gwO5EqIp8HJ.gif[/img] [list] [*]Visual improvement for layered glass. [*]Visual problems with connected glasses have been fixed. [*]Fixed the distortions in the undo animation of the glasses. [*]Tutorial animations have been improved and the issue where the tutorial animation stays on top when the menu is opened has been fixed. [*]Fixed the bug where you could interact with breakers during level opening and closing animations. [*]Bugs that occurred when interacting with the buttons in the menu have been fixed. [*]Fixed the problem where the undo button did not undo layered glasses. [*]Fixed the game becoming blurry randomly while playing the game. [*]Fixed the bug where Moai achievement was not visible. [*]Fixed glitching in music and sound effects. [/list] I'm also happy to announce my new game. The name of my new game will be "Pight". It's still in the prototype stage and doesn't look the way I want visually, but I'm still happy to share it with you. [img]{STEAM_CLAN_IMAGE}/43410361/c84665e5a95c8360faa500d7fdff01a4cfa8f3e2.png[/img] Thank you very much for all the bugs you reported and all the feedback you gave. See you in the next games!