Lost Labyrinth is a coffeebreak dungeon crawling game!
[b]Features:[/b]
[list]
[*] japanese translation
[*] made game track time actually spent playing
[*] made staff piece win active button in inventory (so one can climb on for higher score)
[*] made throwing accessable via quickbar
[*] allowed throwing of stones and steel balls
[*] added effect icon for fighting unarmed
[*] removed "immune to" messages from monsters off screen
[*] refined fade out in light circle drawing
[*] fixed double flaw deselection bug
[*] made projectile animation speed depend on distance
[*] increased visible map area in map view
[*] made cauldron and grimoire show if used already by disabling "use" menu
[*] added +- as additional hotkeys for quickbar row switch
[*] added option settings to allow tweaking game difficulty
[/list]
[b]Bugfixing:[/b]
[list]
[*] fixed local highscore bug
[*] fixed robes' effects
[*] fixed crashbug with arcane writing & empty spell list
[*] fixed archipelago
[*] fixed robe "breath of winter"
[*] fixed firedemon exit
[*] fixed gambler music bug
[*] fixed weapon throwing bug
[/list]
[b]Balancing:[/b]
[list]
[*] deactivated monster dodge if blind,sleeping or invisible player
[*] fixed overpowered "witch sight" spell
[*] star money places gold in a radius around player instead of all over the level
[*] reduced monster spawn rate
[/list]