"Long time no see" update

Hi everyone! In this update: - Death ray now does not disappear after releasing the mouse button - Death ray can now be moved around the map after releasing the mouse button - Support tower now increases the support radius of other support towers - Range display of towers is now correctly updated when a support tower applies a range aura - When resurrecting a enemy, its hp cannot be less than 1, which caused the robot "Phoenix" to be resurrected a fourth time - Fixed a bug where when the destruction of the object on the map, if the player turned on a pause, the object went into a cyclic animation and will not be removed from the map - Fixed the game crash when leaving a level and the projectile thinks it should kill a enemy but the enemy is already destroyed - Kamikaze enemies now always explode at any point on a rock or gate - Fixed gold coins and rubies falling out, they no longer fall under towers - Fixed block and gate regeneration - Fixed available cells for tower construction on 37 levels - Fixed aura effect position on base towers - Returned an icon for the burning effect of a enemy - Improved transition from menu to loading screen - Improved check that an improvement cannot be bought a second time - Improved tutorial - Multiple localization improvements - Improved looped sound playback