[h2]Patch 1.1.1[/h2]
The patch notes are ready, and the update is just around the corner. Thanks for your support and patience!
[h3]Technical changes[/h3]
[list]
[*] Steam is now automatically launched if the game is started from Desktop
[*] Add Graphics Settings panel
[*] Fix of wide screen UI Layouts
[/list]
[h3]Gamefeel and systems[/h3]
[list]
[*] Dodge animation is no more interrupted by hits (Damages still apply)
[*] Fix of Twinsen being blocked in fall animation and/or landing after being hit
[*] Fix repeated jump or dodge after being hit
[*] Fix Saber Animations after being hit
[*] Mouse melee, aim and throw now attack in the direction of a locked target instead of the mouse cursor
[*] Mouse cursor is now greyed when target is locked.
[*] Lock & Unlock are now enabled while aiming
[*] Fix rotating while throwing MagicBall
[*] Fix locked mouse cursor not cleared when unlocking by distance
[*] Twinsen now uses a clover if any left when drowning or falling, instead of a Game Over
[/list]
[h3]UI[/h3]
[list]
[*] Fix an issue where the dodge animation was played when exiting Holomap
[*] Fix Fuel Count in inventory when quantity was superior to 99 units
[*] Fix description of some items in the inventory
[*] New Save slot is now selected by default in the Saves menu
[*] Adventure Log can now be opened from inventory
[*] Addition of an animation to selected Save Game
[*] Addition of a preview of the items when obtained.
[*] Update Main Menu background image
[*] Fix an issue where “???” was displayed in the Loading menu
[/list]
[h3]Audio[/h3]
[list]
[*] Fix of a duplicated running jump sound
[*] Fix jump sound being repeated after falling
[*] Fix Music stopped after ending the game.
[*] Fix Lulu hit sound when running
[*] Update and fix some voices.
[*] Update music volumes
[*] Fix Protopack drowning animation loop, that caused duplicated drown sound.
[/list]
[h3]Diverse changes & fixes[/h3]
[u]Citadel Island[/u]
[list]
[*] Improve asylum secret pipe sequence
[*] Improvements on Zoe’s path in Chapter 0
[*] Luna now throws another ball if Twinsen doesn’t have one for 5s in the Boingball sequence
[*] Fix Twinsen’s house access through the chimney
[*] Fix Twinsen stucked after leaving its cave to go outside
[*] Change of the boingball basket’s collider in Luna’s room.
[*] Fix an issue where the Groboclone in the Pharmacy was rotating around its destination
[/list]
[u]Principal Island[/u]
[list]
[*] Fix chair blocking Pages in the library
[*] Add interaction hint to pour water in the Water Tower
[*] Improvements of the sequence of the painting secret passage
[*] Remove duplicated Telepods in FunFrock’s headquarters
[*] Improvements on the FunFrock Headquarters secret exit sequence
[*] Improvements on Jean escaping from FunFrock HQ sequence
[*] Fix Water wave height on Port-Belooga
[*] Fix Library sign that displayed no text
[*] Fix Prison white groboclone duplicated model
[*] Fix an issue where Twinsen was saying a line instead of Victoire
[/list]
[u]Desert Island[/u]
[list]
[*] Fix of a logic issue where the catamaran was present on desert island when not bought yet.
[*] Fix of the talking hint on the tank
[*] Fix blades in Temple of Bù that were moved up if hit by a projectile.
[/list]
[u]Proxima Island[/u]
[list]
[*] Fix logic issue where the Ancestral Key could be stolen before getting the red card
[*] Fix manhole entrances
[*] Museum: Change on the shortcut to exit after stealing the treasure
[*] Fix the shop items hint to interact
[*] Fix Boris’ path in shop
[*] Ruby now doesn’t give the flag if the catamaran is already equipped
[*] Fix of Ruby’s dialog in the cavern
[*] A collision has been added to avoid jumping above the Golden Door
[*] Addition of Protopack limits on Proxima-East
[/list]
[u]Rebel Island[/u]
[list]
[*] Bombs now do not lock Twinsen
[/list]
[u]Hamalayi[/u]
[list]
[*] Improvements of Lightning pathfinding, that could previously lead to unwanted blockers.
[*] Add Interaction hint to Fortin’s exit pipe
[*] Fix Lightning running when Twinsen is on the top of the building near the radar.
[/list]
[u]Mutant[/u]
[list]
[*] Fix softlock when Carotina wasn’t showing
[*] Fix invisible wall in Mutant Factory
[*] Add interaction hint to Carrot soup to trigger Carotina
[/list]
[u]Tippett Island[/u]
[list]
[*] Add Protopack limits to arrival scene
[*] Fix issue with the Dino-Fly options
[*] Fix a lock that happened after talking to Agnetha
[*] Adjustments of the ladders in the Tippett sewers.
[/list]
[u]Brundle Island[/u]
[list]
[*] The Telepod can no more be activated once the teleport center is destroyed
[*] Adjustments of ladders on Brundle Island
[/list]
[u]Polar Island[/u]
[list]
[*] Fix of a hole in building roof
[*] Fix hole in construction site
[*] Bulldozer speed has been reduced, except Twinsen’s one.
[*] Add Twinsen’s missing voiceline when close to rebels
[*] Fix an issue where Twinsen falls from the platform activated by Zoe
[*] Fix Mushrooms on the whole island
[*] The Saber has been removed from FunFrock’s model.
[/list]