Little Big Adventure – Twinsen’s Quest – Patch Note – December 2024

[h2]Patch 1.1.1[/h2] The patch notes are ready, and the update is just around the corner. Thanks for your support and patience! [h3]Technical changes[/h3] [list] [*] Steam is now automatically launched if the game is started from Desktop [*] Add Graphics Settings panel [*] Fix of wide screen UI Layouts [/list] [h3]Gamefeel and systems[/h3] [list] [*] Dodge animation is no more interrupted by hits (Damages still apply) [*] Fix of Twinsen being blocked in fall animation and/or landing after being hit [*] Fix repeated jump or dodge after being hit [*] Fix Saber Animations after being hit [*] Mouse melee, aim and throw now attack in the direction of a locked target instead of the mouse cursor [*] Mouse cursor is now greyed when target is locked. [*] Lock & Unlock are now enabled while aiming [*] Fix rotating while throwing MagicBall [*] Fix locked mouse cursor not cleared when unlocking by distance [*] Twinsen now uses a clover if any left when drowning or falling, instead of a Game Over [/list] [h3]UI[/h3] [list] [*] Fix an issue where the dodge animation was played when exiting Holomap [*] Fix Fuel Count in inventory when quantity was superior to 99 units [*] Fix description of some items in the inventory [*] New Save slot is now selected by default in the Saves menu [*] Adventure Log can now be opened from inventory [*] Addition of an animation to selected Save Game [*] Addition of a preview of the items when obtained. [*] Update Main Menu background image [*] Fix an issue where “???” was displayed in the Loading menu [/list] [h3]Audio[/h3] [list] [*] Fix of a duplicated running jump sound [*] Fix jump sound being repeated after falling [*] Fix Music stopped after ending the game. [*] Fix Lulu hit sound when running [*] Update and fix some voices. [*] Update music volumes [*] Fix Protopack drowning animation loop, that caused duplicated drown sound. [/list] [h3]Diverse changes & fixes[/h3] [u]Citadel Island[/u] [list] [*] Improve asylum secret pipe sequence [*] Improvements on Zoe’s path in Chapter 0 [*] Luna now throws another ball if Twinsen doesn’t have one for 5s in the Boingball sequence [*] Fix Twinsen’s house access through the chimney [*] Fix Twinsen stucked after leaving its cave to go outside [*] Change of the boingball basket’s collider in Luna’s room. [*] Fix an issue where the Groboclone in the Pharmacy was rotating around its destination [/list] [u]Principal Island[/u] [list] [*] Fix chair blocking Pages in the library [*] Add interaction hint to pour water in the Water Tower [*] Improvements of the sequence of the painting secret passage [*] Remove duplicated Telepods in FunFrock’s headquarters [*] Improvements on the FunFrock Headquarters secret exit sequence [*] Improvements on Jean escaping from FunFrock HQ sequence [*] Fix Water wave height on Port-Belooga [*] Fix Library sign that displayed no text [*] Fix Prison white groboclone duplicated model [*] Fix an issue where Twinsen was saying a line instead of Victoire [/list] [u]Desert Island[/u] [list] [*] Fix of a logic issue where the catamaran was present on desert island when not bought yet. [*] Fix of the talking hint on the tank [*] Fix blades in Temple of Bù that were moved up if hit by a projectile. [/list] [u]Proxima Island[/u] [list] [*] Fix logic issue where the Ancestral Key could be stolen before getting the red card [*] Fix manhole entrances [*] Museum: Change on the shortcut to exit after stealing the treasure [*] Fix the shop items hint to interact [*] Fix Boris’ path in shop [*] Ruby now doesn’t give the flag if the catamaran is already equipped [*] Fix of Ruby’s dialog in the cavern [*] A collision has been added to avoid jumping above the Golden Door [*] Addition of Protopack limits on Proxima-East [/list] [u]Rebel Island[/u] [list] [*] Bombs now do not lock Twinsen [/list] [u]Hamalayi[/u] [list] [*] Improvements of Lightning pathfinding, that could previously lead to unwanted blockers. [*] Add Interaction hint to Fortin’s exit pipe [*] Fix Lightning running when Twinsen is on the top of the building near the radar. [/list] [u]Mutant[/u] [list] [*] Fix softlock when Carotina wasn’t showing [*] Fix invisible wall in Mutant Factory [*] Add interaction hint to Carrot soup to trigger Carotina [/list] [u]Tippett Island[/u] [list] [*] Add Protopack limits to arrival scene [*] Fix issue with the Dino-Fly options [*] Fix a lock that happened after talking to Agnetha [*] Adjustments of the ladders in the Tippett sewers. [/list] [u]Brundle Island[/u] [list] [*] The Telepod can no more be activated once the teleport center is destroyed [*] Adjustments of ladders on Brundle Island [/list] [u]Polar Island[/u] [list] [*] Fix of a hole in building roof [*] Fix hole in construction site [*] Bulldozer speed has been reduced, except Twinsen’s one. [*] Add Twinsen’s missing voiceline when close to rebels [*] Fix an issue where Twinsen falls from the platform activated by Zoe [*] Fix Mushrooms on the whole island [*] The Saber has been removed from FunFrock’s model. [/list]