Law School: Episode 1 Development Update #2

[h2]Greetings Law School Enthusiasts![/h2] [img]{STEAM_CLAN_IMAGE}/44453988/41c1ab352e98c33fd5caf4313fb1876df664d01a.png[/img] I am thrilled to share with you the second update for "Law School: Journey to Becoming America's Top Lawyer." Your warm reception of my demo has been incredibly heartening. Your positive feedback and constructive criticism have been invaluable, and I assure you, every piece of advice and concern is being considered to deliver an outstanding first episode. [h2]Progress Recap for Last Month[/h2] [previewyoutube=H_1rwePUS3k;full][/previewyoutube] It's been a relatively slow month in the development of Law School, mainly due to the demo's release a fortnight ago. Designing a unique and personalized game GUI from scratch was a hefty but rewarding task. While the core coding of the game is established, allowing for easy tweaks and adjustments, there may still be further enhancements as we approach the first episode's release.But I'm glad that Law School will have a unique design, on which I work hard. [h2]Improvement in the workflow[/h2] [img]{STEAM_CLAN_IMAGE}/44453988/506760ddca99118074d67c6f60baa798af9e9871.png[/img] I previously mentioned a bottleneck in my rendering process due to an overwhelming amount of animations and statics. My second computer struggled with the load of over 300 statics and 2 animations, both of them totaling more than 200 frames; in the rendering queue. However, upgrading to an RTX 4090 GPU has significantly expedited the process, reducing the queue to just 40 statics. This upgrade not only speeds up rendering but also enables me to add more animations, enhancing the game's transition effects, a feature I'm particularly excited about. [h2]Where do we stand now?[/h2] [img]{STEAM_CLAN_IMAGE}/44453988/2fac21c45b9cd404e25bfdd687da7ca156a97ead.png[/img] As of now, Law School boasts approximately 1900 statics and 31 animations, with over half of the content complete. I'm confident that we are on track for a March 2024 release, anticipating around 3000 statics and 60 animations to create a well-rounded first episode. [h2]Goals for the upcoming month[/h2] [previewyoutube=UKM0HZFBUcE;full][/previewyoutube] The primary focus for the next month is to complete the remaining 1000 statics and additional animations by January's end. This will allow February to be dedicated to post-production tasks such as editing, coding, music composition, and testing, gearing up for the March release. Ensuring thorough testing by our dedicated testers is crucial to avoid the pitfalls experienced with previous releases of "The Entrepreneur." Our goal is to launch a flawless first episode for Law School. [h2]Final Thoughts[/h2] [img]{STEAM_CLAN_IMAGE}/44453988/5e4389a2630cb6e39b6580d935b97537f3a1d72b.png[/img] This month has been a rewarding journey, filled with a blend of excitement and anxiety. Seeing the game take shape and receiving such positive community feedback is both affirming and motivating. I eagerly await the moment when you can experience the game in its full glory. I hope it brings you as much joy as it has brought me in its creation. Now, back to the grind – another day, another scene! Warm regards, MisterMaya