Launch Day Hotfixes : Re-enabled Piano, Fixed some crashes, Temp. Disabled Forms

Notes : - Currently there are no none hard crashes or game loop breaks - Battle exit timer was greatly reduced (lmk if its still too long) Known issues : - Smooth camera causes white lines inside houses (Snappy camera ok) - World battles lack some animations - Sometimes a move can't be chosen out of your movepool - Quest tracker sucks (ok ok, I will make new one from scratch !! :D) - Localization system to Japanese is wrecked Changelong : FIX - Player sprite not drawing on worldmap sometimes FIX - Jumpy Yuujyou orb icon in party menu FIX - Rare bug where you could skip Elite in Shrine ADD - Piano has been re-enabled and working as far as I know (currently world BGM only) ADD - Added fullscreen rememberance (game-wide. records on save) !! CHANGE !! - Halved battle exit timer (you're right, it was kinda long..) CHANGE - Set smooth camera to default setting CHANGE - Removed German and Portugese as supported languages (including UI only) until further notice CHANGE - Temporarily disabled form swapping (de-evolution) because it's not properly explained so people keep thinking it's a bug (lol) Additional notes : - Sometimes BGM overlap after a cutscene (if you change music type it'll fix it) - Momma Radar is jagged and doesn't have an animation - Some trainers in Mega City are missing dialogue and only draw "..."