Launch & 1.3.1 Patch Notes!

Digbeat: Godot Deeper

Digbeat: Godot Deeper is a rhythm digging arcade game. Move to the beat and try to reach new depths!

[h2]THE DAY HAS COME! [/h2] I can't believe it, but release day has finally come! I hope you all enjoy Digbeat and don't encounter too many bugs! [h1]v.1.3.1 Patch Notes[/h1] [list] [*]Unfortunately, the Mac build has been removed for now. I had the hope that Godot would just handle the export without issues, but it looks like I won't be able to get a build working without a Mac (which I just don't have access to). Maybe I can circle back to this in the future [*]Steam leaderboards are now working! [*]Leaderboards can now be viewed from the settings menu [*]Activation Waves are now a 5x5 to make it a bit more interesting, but this might break the expected behavior of some chunks [*]lots of bug fixing, including one game breaking softlock [/list] What's next? [list] [*]As of now the game is complete! [*]I don't really have further plans for the game right now. I'm not selling it for money, so after I make sure the game runs decently I'll be off to my next project (one that I can hopefully make money off of, lol) [/list]