🚔 Last Week's Trailer, Today's Sneak Peek, and Final Touches! 🔍✨ | Dev-Blog#26

Last week, we released our render trailer and received an overwhelming amount of positive feedback. Thank you so much! 🙂 We’re thrilled to see that we’re on the right track to delivering an awesome product for you! Today, I’d like to share a small sneak peek. Here’s an image of the whiteboard in the police station. This board displays key information and tracks your progress in the story missions. [img]{STEAM_CLAN_IMAGE}/44931043/be920bc30d1b082d9e8894a4ddc89595ec0ca6fb.png[/img] You might also notice that we’ve moved the minimap to the bottom-left corner of the screen. This change reflects how much we value your feedback—we listen carefully, evaluate your suggestions, and continuously refine the game. Right now, we’re focused on polishing and finalizing everything. It’s a challenging phase because we want to deliver the best police game possible. Both our team and the publisher’s team are working tirelessly to make it happen! Just a few hours ago, we submitted the Steam and Epic Store versions of the game. The console versions are either already submitted or have passed the submission process. Next week, I’ll be unavailable for two days. On Monday, we’re hosting a visit from the publisher to discuss the final steps. 🙂 On Tuesday, the Head of Product Management from the publisher and I will be meeting with members of the gaming press. Once I’m back at the office, I’ll work on organizing a new gameplay video for you. Stay tuned!