Large update (v0.6)+Autumn promotion of 'Cavalry Girl' begins!

Cavalry Girls

In this refreshing and exciting shooting game, lead the brave and fearless girl soldiers to fight with the enemy. Refit different types of machine armour, reasonably deploy machine soldiers with different skills, repel all kinds of enemies, and protect the Empire behind you in the gunfire.

This autumn, we bring you the Steam Autumn Sale! From 10:00 on November 21st to 10:00 on November 28th (PST), all our players can get Cavalry Girls with a 10% discount! If you missed the launch discount, don't worry, now it's time for you to get it with another discount! [img]{STEAM_CLAN_IMAGE}/42620129/4387699cd957916117ac4ecc57fb4541a0a3a0ed.jpg[/img] —————————————————————————————————————— [h2]Update list[/h2] [u][b]Warning: This Update does not affect the old savedata, but due to significant adjustments in the economic system, it is not recommended to use the old savedata to experience[/b][/u] [h1][New Story][/h1] [olist] [*] Normal mode can trigger the ending of defection [*] Added a new ending story, only available in hardcore and above modes [*] The achievement of 'Sacrifice' has been changed to 'End' and a new achievement of 'Eevolution' has been added [/olist] [h1][Honor Point System][/h1] [olist] [*] New Honor Point System, each day can receive Honor Points, which are related to the distance from the enemy to the gate/ ammunition consumption [*] Ammunition costs are only linked to honor points, and revenue will no longer be affected at levels of defense gates [*] Honor points can be used for skill slot upgrades, military rank upgrades, accessory slot upgrades, and unlocking skills [/olist] [h1][New boss battle][/h1] Add 6 bosses for annihilation missions (each with 2 elite forms): [list] [*] Warrior [*] Melee-type mecha, equipped with an explosion protection shield and a lightsabre. The explosion protection shield opens when releasing sword energy. [*] One-Eyed Giant [*] Massive anti-fortress combat mecha with two highly destructive fortress saws. Vulnerable only in the eye, which becomes extremely fragile after taking a certain amount of damage. [*] Sandworm [*] Giant excavation mecha with an extremely tough body. Its head possesses formidable destructive power, and it has undergone armed modifications with numerous weapons installed on both sides of the body. Damaging specific parts of its armor can cause significant harm. [*] Puppeteer [*] Controls a damaged samurai mecha. The samurai mecha, due to its state of disrepair, cannot be destroyed. The puppeteer is in an invincible state, and only when the samurai mecha sustains a certain level of damage will the puppeteer retract it, exposing a vulnerable point. [*] Foot Soldier [*] Extremely stable mecha, equipped with a full-body steel shield and a highly damaging long spear. It uses sword energy attacks. [*] Lord [*] Leads a large mecha unit consisting of four shield-bearing mechas. The lord remains behind the shielded mechas, issuing occasional commands for the shielded mechas to assault forward. [/list] [h1][New Skills System][/h1] Add 20 new skills, including: (Specific functions can be viewed in the game, and the skill system has been adjusted to open on the 41st) [list] [*] Concentration overdraft [*] Shield overload [*] Power overload [*] Soul Shock [*] Shield overdraft [*] Soul Shock - Heat [*] Soul Shock - Cold Surge [*] Soul Shockwave [*] Concentration Overdraft - Armor-Piercing [*] Concentration Overdraft - Shield Breaking [*] Mecha Compensation [*] Shield Overload - Overdraft [*] Concentration Overdraft [*] Concentration Overdraft - Compensation [*] Overloaded [*] Falling Overload [*] Concentration Overdraft - Fury [*] Soul Shock - Revelation [*] Soul Shock - Assembly [*] Soul Shock - Electric Current [*] Soul Shock - Transition [*] Material Absorption [*] Concentration Overdraft - Melee [*] Concentration Overdraft - Mindflow [*] Concentration Overdraft - Sniping [*] Shield Super Overdraft [*] Mind Control - Taunt [*] Power Arm Overdraft [*] Spiritual overdraft [/list] [h1][Other optimizations][/h1] [olist] [*] Strategy panel displays boss HP [*] Optimize the UI display of the strategy panel [*] Gifts given by teammates can be given to other teammates [*] Normal difficulty can trigger the Defection ED [*] New furniture added: three types of wallpaper [*] Skipping the tutorial will first enter the preparation interface and provide gun selection [*] After clearance, the save will no longer be deleted, but it cannot be used for rollback [*] Added dismantling weapon accessories that do not consume funds to consume weapon durability [*] Adjusting the challenge mode allows for personnel preparation and add the new bosses [*] Added a mechanism where the deflection will forcibly trigger stun effect [*]Added a mechanism where stun can cause been melee damage * 4 [*] Fixed a bug where the strategy panel could not be closed in some cases [*] Fixed a bug where melee attacks can trigger multiple times in some cases [*] Adjusted the brightness of the night vision system [/olist] [b]Join our Discord:[/b] https://discord.gg/CmeebtwJmB