A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
The [b]Kukulkan update v.0.4.0[/b] is a small but important step on the Temple of Snek roadmap, and it's out now! Here's what Snek's got for you:
[h3]Hint system[/h3]
Hints are now available throughout almost all of Story Mode (so far, and also for the future instalment) in the form of a particle trail that shows you where to go. All the hints have three tiers, so you can get a vague nudge in the right direction or watch all three tiers and get a step-by-step guide. Hints unlock after you've been in a new location for two minutes (or quicker if you've been dying a lot) and can be accessed from the pause menu. Snek won't move while the hint plays, and the hint will cancel if you press a move button. The hints are always optional, so you can ignore them or use them as you wish.
[i]slightly spoilerish examples:[/i]
[spoiler][url={STEAM_CLAN_IMAGE}/36389157/8696dca602849db4ce05ac63322aba78c45df904.png][img]{STEAM_CLAN_IMAGE}/36389157/1d80e12ad7bf9d57b4fd9742f262398780c9e0d5.png[/img][/url] [url={STEAM_CLAN_IMAGE}/36389157/c0b88a20c43f3ddd8772b82da1005cd67ebd67eb.png][img]{STEAM_CLAN_IMAGE}/36389157/62c684100a769f7e29a00b81a242b0ee40afa138.png[/img][/url][/spoiler]
[h3]Live achievements[/h3]
The in-game achievements are now live on Steam. Any that you've already unlocked on the Extras screen will now automatically unlock on Steam when you first run the update. You'll be able to 100% the game once the final early access update is out.
[h3]Mek-a-Snek + Steam Workshop[/h3]
Mek-a-Snek is now complete and is also live on the Steam Workshop. You can share your snekskins with the community as well as download and play with cool skins that you find online. (The Snek Workshop level editor is coming soon!)
[url={STEAM_CLAN_IMAGE}/36389157/ebf27c2a15a157ac6850ffb033c63ec1baf91677.png][img]{STEAM_CLAN_IMAGE}/36389157/4d4f969d3670d168dd3fafef55c36d132bc27bea.png[/img][/url] [url={STEAM_CLAN_IMAGE}/36389157/081ff02e1d21f9bea6988befb5455bd3d5b6846e.png][img]{STEAM_CLAN_IMAGE}/36389157/497912afbbbba36574f1b84928bfa5d0b054c4f6.png[/img][/url]
[h3]Friends, not food[/h3]
There are now cute critters in the Temple. This is the most important update yet!
[url={STEAM_CLAN_IMAGE}/36389157/f5700e7dcae9c93e89cc73f0b124749b0f49702b.png][img]{STEAM_CLAN_IMAGE}/36389157/24d139074a12882ed9d060d1a453d3def13d209f.png[/img][/url]
This update is named after the Mayan snake god Kukulkan, who has a lot in common with the Mexica god Quetzacoatl. Both versions are based on older snake spirit beliefs. The Maya people thought of serpents as a living connection to the spiritual world who could bring counsel from ancestors or gods. With respect to these ancient beliefs, maybe it's a fitting name for this update that adds connectivity and guidance.
If you enjoy Temple of Snek, be sure to leave a review (https://store.steampowered.com/app/1208590/) to let people know. If you have an feedback or comments, or a bug to report you can do that using the feedback form in-game (F8) or by joining us on the Discord (https://discord.gg/MBkyN5EvHR). By joining the Discord you can also get in on beta updates and help shape the game with feedback and suggestions.
The next major update will be the Viracocha update (version 0.5.0), which will be the first version of the level editor.