Death is not the end. You’ve been chosen as the Ankou, a servant of Death who aids lost souls using the tools of your old trade. Roam haunted lands to find resources, craft weapons, and slay hordes of demons in this action-exploration roguelike.
Hey Reapers! Had a good night?
This morning we decided to submit quickly a new version to make one major change and also add a few fixes that just couldn't fit in yesterday's schedule.
- There is now an alternate way to Harvest and it's now the default one. You start harvesting by tapping button B or the E key and you either let it complete or try a quick collect by tapping again (more about that after).
- We forgot to include a new fifth arena in Brekilien (oops).
- Options are now accessible in the Pause Menu.
- You can once more interrupt Parry to harvest or interact with something.
- Gargoyle walk animation is now working properly.
- You now properly loose the power of the Charm of Escapism when you replace it.
- Weapons were sometimes disappearing during cooldown, this has been fixed.
- Added some colliders missing on Brekilien and Ker Koad.
Let's come back to this new Harvest input system:
The version that was pushed yesterday was and remain my favorite option. It's now accessible through the options if you select Harvest Mode = Long Press instead of Tap. But after internal discussions, it's not the default option anymore.
Though I admit I don't particularly think it's nice with a keyboard, it's how I think the game works best with a controller and the game is DEFINITELY best played with a controller. The whole Crafting Wheel thing does work a lot better with a controller. Since I'm aware I'm a weird little guy with sometimes dubious tastes, we rolled back that choice and leave you the option to join my weird little gang.
Like a lot of things in this game, this may be subject to later changes and improvements, as the game evolves to its more advanced forms.
- Alkemi