Klang is an innovative take on traditional rhythm games that pushes the genre beyond pressing buttons to tempo into a world of fast-paced exploration, platforming and combat.
Today marks the 3rd anniversary for Klang, my first proper game. I'm taking the opportunity to thank you all who played it, and appreciated all the hard work that went into it. Both me and bLiNd are still proud over what we accomplished with that game.
To mark the occasion, Klang will go on sale tomorrow!
I have another announcement to make. Some may know I began work on a followup to Klang in mid 2017. I aimed to have Klang 2 released before the 3 year anniversary. While I couldn't make my goal, I can confirm I recently finalized the gameplay.
[b]This is a major milestone worth celebrating! [/b]
I may have been silent, but I assure you I've worked tirelessly on more Klang content ever since the original launched. I'm now in the final homestretch of polishing the overall presentation of Klang 2, and will keep doing so until the end of the year.
Klang will return in 2020, this time as a refined rhythm-action experience unlike any other! I'm looking forward to showing it off once it's ready.
Cheers
Tom