Kingsway Ascended Edition

Kingsway

Kingsway is the #1 operating system for daily tasks such as skeleton smashing and loot-organizing. Trouble sorting through all your potions and swords? Don't worry! Kingsway can help you manage, and with an easy to use interface you'll have time leftover for a peaceful stroll through the underworld.

[img]{STEAM_CLAN_IMAGE}/28053283/a7901d98ff7310028fe7e7c987877d78b745189c.png[/img] Kingsway Ascended Edition (version 1.2.1) Changes: New player class: Necromancer Added gameplay options button to character creation screen Added “world size” option to gameplay options (chance size of world) Added “enemy screen speed” option to gameplay options (change speed of enemies) Added “time scale” option to gameplay options (slows down sky eater) Added option to use a custom seed to generate levels You can now choose more than one starting gift if you use gems Added 70+ new items including 20+ unique items Items you take when you bury a character now save and dont go away until you use them Added several new random event encounters Blacksmith event that allows you to upgrade items New Quests New Areas New Enemies New secrets New Skills: Summon Skeleton Soul Eater Skeleton Overlord Summon Demon Summon Ghost Big Smash Hasten Bind Parry Lich King Spectral Shield Unsummon Bomb Spectral Shield Curse Item Mage can learn skill “magical shield” at level 4 Demonblood can learn skill “soul eater” at level 4 Rogue can learn skill “Keen” at level 6 Mage can learn skill “Keen” at level 10 Rogue can learn skill Hasten at level 8, no longer learns stoneskin Worthless can learn skill “Big Smash” at level 10 Adventurer can learn skill “parry” at level 6 Warrior can learn skill “parry” at level 6 Worthless can learn skill “parry” at level 6 Rogue can learn skill “parry” at level 4 Demonblood learns skill “big smash” at level 10 Adventurer can learn skill “Bandage” at level 8 Ascended can learn skill “spectral shield” at level 6 Fixed crash in event: “secret cult” Fixed rare crash when loading dungeon maps Fixed issue where having the Full Rune equipped would prevent the “Martyr” ending from triggering Fixed rare crash when opening loot/treasure Fixed crash when closing world screen while buying from demon merchant in dungeon Fixed crash related to witch encounter Fixed crash related to “Slayer” quest Fixed bug where game crashes if you try to sell the world, player, music, or quest files Misc: Poison, Burn, and Chill Status Icons added to Enemy Avatar in Battle Screen 6 new achievements Redesigned skill screen New unlockable cursors New unlockable font Fire damage can now cause a burn status effect on enemies, making them take more physical damage Added new descriptions to bestiary You can no longer enter forts (large towns) if you have a very bad reputation New map icons for boss beacons Movement speed increased 100% in dungeons Shrublord and Hellwort vines go away when they die Equipment slots highlight when you are holding an item that can go in them When the game saves it says “Game saved” in the Log screen Resting now removes poison When in a store there is now an option to sell an item when you right click the item Gold nuggets sell for slightly more New icon for disenchant skill in drop down menu Fixed exploit that allowed you to skip the second phase of the demon king battle Warning popup when discarding loot New title graphics New sounds effects for traps and message popups Dungeon exits are now labeled as exits General store will now sell a larger variety of items Mimics are less common Message popup on reputation change Magic shield power reduced Fast travel between forts is 30% cheaper Fixed issue with renaming items Minor alterations to character creation screen and avatar creation screen Added button to “Com” menu to open skill screen Traveling sound effect now plays when fast travelling You can now change the resolution of the game without restarting the game You can choose a pixel scale option in the settings menu to scale the size of the game Made bags slightly cheaper Item weight changes: Broken sword 2 -> 1 Short sword 4 -> 3 Long sword 5 -> 4 Long dagger 2 -> 1 Curved sword 5 -> 4 Broad sword 6 -> 5 Iron cleaver 7 -> 6 Saw sword 7 -> 5 Rune sword 8 -> 6 Hex sword 8 -> 6 Great sword 8 -> 7 Throwing axe 5 -> 4 War axe 6 -> 5 Rake 6 -> 5 Bludgeon 9 -> 7 Great axe 10 -> 9 Demon tail 6-> 5 Rune spear 7 -> 6 Halberd 6->5 Spear sword 8->7 Nail club 3 -> 2 Great mace 9->8 Light plate armor 8-> 7 Skull armor 7 -> 5 Light greaves 4 -> 3 Greaves 5 -> 4 Mage boots 3->2 Blue boots 3 -> 2 Full greaves 6 -> 5 Royal Shoes 4 -> 3 Dark boots 4 -> 3 Note: many minor changes are not documented here