Jylko V3.1

Jylko: Through The Song

Jylko: Through The Song contains several game modes. Dodge a ton of projectiles and make your way through the enemies and bosses. Upgrade and Customize your character. How far will you go ?

Surprise update! [i]Well, all updates are surprises since I never communicate in advance, but I felt like saying it :)[/i] So, I'm really happy to introduce you : [b]Jylko 3.1 !!![/b] A big uptade focused on gameplay variation, story and improvement of existing content !! [img]{STEAM_CLAN_IMAGE}/42714258/8e599975a5afea9354bfe8a01b475ade2e009b6a.png[/img][img]{STEAM_CLAN_IMAGE}/42714258/2f7d32358d9d194bdc2cce948dbfd74c4be07b20.png[/img] [u][b]Major changes :[/b][/u] - 3 new npcs ! [u][b]The Guard :[/b][/u] He's the only one to have escaped the attack on the village And he'll reward you for every task you complete [u][b]The Musician :[/b][/u] Can be find in the dungeon It will give you access to a brand new mini game : Rhythm game ! For the moment, only one track is available But obviously that new tracks will be added in the future New leaderboard added for each songs [img]{STEAM_CLAN_IMAGE}/42714258/c75806ff9536deeef9cd1eeb4063c42023510ed2.jpg[/img] [u][b]The Tamer :[/b][/u] Can be find in the dungeon by increasing the difficulty Once you've saved her, you'll be able to find eggs These eggs can hatch into creatures which give various stats once equipped To give them more experience, you'll need to kill monsters while being equipped You'll also need to make sure they have something to eat [img]{STEAM_CLAN_IMAGE}/42714258/64888f76ccef45c2ad9715198d38d700133bff79.png[/img][img]{STEAM_CLAN_IMAGE}/42714258/4d30f67226de8e412fab0fecf504dfb4dc428eed.png[/img] [u][b]Fishing :[/b][/u] The fishing game has been completely redone ! A new fish-catching animation and a fish stock Creatures need fish to gain experience, but they don't need to give their stats Feeding is automatic, creatures need one fish for each game (Dungeon or Survival) [b]New mini-game : Slime Jump[/b] You can find a new key in the dungeon to get access to this new mini game Try to get as high as possible while surviving moving platforms and enemies New leaderboard added for this [img]{STEAM_CLAN_IMAGE}/42714258/beabad0f075520bf13b53c8186cd2699f57bd0ee.jpg[/img] [b]The Line V.5 :[/b] The Line is the music you hear in the background and it has just been updated with new sounds And it's available on [url=https://www.youtube.com/watch?v=s5YKGO5lFMk&ab_channel=Jylko%2FRoom12]Youtube[/url] [img]{STEAM_CLAN_IMAGE}/42714258/bc62330cb2f492cc2cc726c45f9d47ccf051b7ef.jpg[/img] [b]Spells reworked :[/b] Some spells has been reworked to be more responsive and fun Create tornado of fire or project explosive rocks to your enemies! - New cards (Total of 105) - New Achievements (Total of 73) [u]Minor changes :[/u] - New HUD informations (Crit chance, crit damage, bonus damage,...) - Set the enemies spawn time to 0.4 to 1 sec - Now it cost golds to increase the difficulty - The ritual stone in survival mode no longer affects difficulty and gives silver coins - Normal enemies have a chance to drop consumables - The cost of rerolls for cards in survival mode is gradually increasing, same for the heal - Easier to see basic enemy projectiles - Rewards increased in game mode Dungeon and Survival (Golds and Xp) - Rewards decreased in grandpa's mini game (Golds and Xp) - A weapon is automatically dropped in the room 1 - Achievements reward changed (Max HP/Xp/Golds) - The poison, bleed and fire lasts 4 seconds before being dissipated on ennemies - Now you can be kicked from the gandpa's house if you bother him too much - Now quests don't cost anything to be selected - Damage calculation reworked - Reducing the mill mini-game level from 40 to 10 - New main menu music set - Survival leaderboard has been reset - Cards balance - Difficulty balance - Gameplay Improvement and optimization - Ui improvement Bugfix : - Wrong display of lottery rewards - Enemies could die after a game over - Game over HUD couldn't display more than 10,000 enemy kills - Weapon recoil limits to avoir positive recoil And here's the road map of the next uptade : - New slot machines - New ennemies (2 more a least) - More song for the Rhythm game - Endgame improvement (Variation to avoid repetitivity) - Difficulty balance and improvements I need you !! If you haven't already done so, I invite you to join the [url=https://discord.gg/5CbsPu9CGH]Discord[/url] to share your ideas and suggestions You can also give your opinion on the update and in particular for the difficulty balance of new content Thanks to S'Hill for the music ! Each positive evaluation is a great support and pushes me to go even further. So a [b]huge thanks[/b] to everyone for playing Jylko <333 Cya in the leaderboard ;) Perk.