Place yourself at the heart of the Jurassic franchise and build your own Jurassic World. Bioengineer dinosaurs that think, feel and react intelligently to the world around them and face threats posed by espionage, breakouts and devastating tropical storms in an uncertain world where life always finds a way.
Hi everyone,
The day we've all been waiting for is here! We're excited to announce that Jurassic World Evolution: Return to Jurassic Park and Free Update 1.12 are out now!
[previewyoutube=F2Klio2ZKog;full][/previewyoutube]
https://store.steampowered.com/app/1144410/Jurassic_World_Evolution_Return_To_Jurassic_Park/
Join Dr. Alan Grant, Dr. Ellie Sattler and Dr. Ian Malcolm on Isla Nublar, in an all new storyline where you'll rebuild and open the greatest attraction on earth, Jurassic Park. Use your skill as an expert park manager to overcome intriguing new challenges, and show the world you've got what it takes to handle the heat when life finds a way!
For anyone who may have missed our previous announcement, this fantastic new expansion pack contains a whole host a brand new story missions, classic buildings inspired by film, dinosaur skin variants you'll most definitely recognise, two new dinosaurs, the Pteranodon and Compsognathus, and much more! Don't forget, Jurassic World Evolution: Return to Jurassic Park comes alongside free update 1.12, with features that have been highly requested from the community like new Ranger team functions and a restroom requirement for guests.
Jurassic World Evolution: Return to Jurassic Park is available now for £15.99/€19.99/$19.99 (prices may vary depending on region, you will need to own the base game to play the new content).
Take a look below at the full release notes to see a list of all of the awesome features included!
[h1]Return to Jurassic Park Content[/h1]
[b]Story[/b]
[list]
[*] New story involving Dr. Ellie Sattler (Laura Dern), Dr. Alan Grant (Sam Neill), Dr. Ian Malcolm (Jeff Goldblum) and John Hammond (Mackenzie Grey)
[*] Added 7 'Return to Jurassic Park' story missions
[/list]
[b]Locations[/b]
[list]
[*] 1993 Isla Nublar added (Sand)
[*] 1993 Isla Sorna added (Shale)
[/list]
[b]Dinosaurs[/b]
[list][*]Added Aviary and Pteranodon
[list][*]Pteranodons can be hatched into an Aviary
[*]Pteranodons have a number of cosmetic variants
[*]Pteranodons can escape if the Aviary suffers storm damage
[*]Pteranodons can die of old age [/list]
[*]Added Compsognathus
[*]Added legacy dinosaurs[list]
[*]Added 1993 T. rex model variant
[*]Added 1997 T. rex skin variant (to 1993 model)
[*]Added 2001 T. rex skin variant (to 1993 model)
[*]Added 1993 Velociraptor model variant
[*]Added 1997 Velociraptor male skin variant (to 1993 model)
[*]Added 1997 Velociraptor female skin variant (to 1993 model)
[*]Added 2001 Velociraptor with spines model variant
[*]Added 2001 Velociraptor model without spines variant
[*]Added 1993 Triceratops model variant
[*]Added 1997 Stegosaurus model variant
[*]Added 1993 Brachiosaurus model variant
[*]Added 2001 Brachiosaurus model variant
[*]Added 1997 Parasaurolophus skin variant
[*]Added 2001 Parasaurolophus skin variant
[*]Added 2001 Ankylosaurus model variant [/list]
[*]Many of the new variants also have some colour variants available
[*]Only era appropriate dinosaurs are available in Return to Jurassic Park Campaign and JP era Challenge Mode [/list]
[b]Jurassic Park Era Building Set[/b]
[list][*]Added Visitor Centre
[*]Added Arrival Helipad
[*]Added Ranger Outpost
[*]Added Hatchery
[*]Added Park Tour
[*]Added Geothermal Power Station
[*]Added Jurassic Park Hotel
[*]Added Emergency Bunker
[*]Added Jurassic Cafe
[*]Added Jurassic Gifts
[*]Added Jurassic Park Storm Defence Station
[*]Added Light Cable Fence
[*]Added Electrified Cable Fence
[*]Added Heavy Cable Fence
[*]Added Jurassic Park Pylon
[*]Added Jurassic Park Substation
[*]Added Jurassic Park Gate
[*]Added Jurassic Park Tour Gate
[*]Added Jurassic Park Entrance Gate
[*]Added Jurassic Park Cheap path
[*]Added Jurassic Park Normal path
[*]Added Jurassic Park Fancy path
[*]Added Jurassic Park Feeders and Extended Feeders
[*]Construction cladding recoloured for Jurassic Park era buildings
[*]Added Jurassic Park Scenery
[list][*]Added Velociraptor Pen
[*]Added 'East Dock' sign and variants
[*]Added 'Dilophosaurus' enclosure marker and other species variants
[*]Added Jurassic Park restroom scenery item
[*]Added Ground Light scenery item[/list] [/list]
[b]Guests[/b]
[list][*]Economy changes when playing in JP modes
[*]3 groups of 1990s style variants for guests
[list][*]Tourist style guests
[*]Security/Operations style guests
[*]Ranger style guests[/list][/list]
[b]Management[/b]
[list][*]Added JP era management variations for campaign and challenge modes
[list][*]Transport Rating and Fun Rating are not present in JP era[/list]
[*]In JP era modes contracts are issued by appropriate characters for that era - the modern era divisions and associated reputation are removed
[*]All prices adjusted to 1990s equivalents[/list]
[b]Tour Ride[/b]
[list][*]Added Park Tour
[list][*]Can be attacked in the same manner as ranger vehicles
[*]Added a sandbox toggle[/list]
[*]Dinosaur visibility is covered by Park Tours when in JP modes
[list][*]Dinosaur Visibility is a more important aspect of Facility Rating in JP modes[/list]
[*]Added Night Vision research upgrade
[*]Added Binoculars research upgrade
[list][*]Binoculars improves the vision range of the Park Tour vehicles[/list]
[*]Added Cameras research upgrade [/list]
[b]UI[/b]
[list][*]Add era toggle (choose JP or JW building sets) for Challenge and Sandbox Modes
[*]Combined UI for Visitors Center (Research, Expeditions and Fossils)
[*]Updated various UI aspects to reflect era difference when in 93 era modes[/list]
[b]Challenge Mode[/b]
[list][*]Added 2 new Challenge mode maps (Nublar 1993 and Sorna 1993)
[*]Ability to play any Challenge map in either the Jurassic World or Jurassic Park era (after completing Mission 2 of "Return to Jurassic Park")[/list]
[b]Sandbox Mode[/b]
[list][*]Added 2 new Sandbox mode maps (Nublar 1993 and Sorna 1993)
[*]To unlock JP-era for challenge mode and sandbox play, players must have first finished Mission 2 of the Return to Jurassic Park campaign (in addition to any other requirements to unlock the selected island).[/list]
[b]LUTs[/b]
[list][*]Added ability to switch between the Jurassic World and Return to Jurassic Park full screen colour setting (via the Gameplay menu)[/list]
[b]Audio[/b]
[list][*]Added "Return to Jurassic Park" versions of all gameplay/misc VO using the "Return to Jurassic Park" actors[/list]
[b]Achievements[/b]
[list][*]Added new achievements[/list]
[b]Vehicles[/b]
[list][*]Legacy style ranger added
[*]Legacy style ranger driver added[/list]
[h1]1.12 Free Update Content[/h1]
[b]Danger for Ranger Teams[/b]
[list][*]Aggressive or dangerous dinosaurs can try to attack ranger teams
[*]Certain dinosaurs will react aggressively if a ranger vehicle is driven too quickly or noisily when near them
[*]Ranger vehicles can take damage if attacked by a dinosaur - too much damage will result in the destruction of the vehicle
[*]Tolerance to ranger teams is determined per species
[*]Honking will now reduce the tolerance of any dinosaurs in range
[*]Added a calamity warning when ranger teams are being attacked
[*]Flares can be used to distract dinosaurs that would normally attack the ranger vehicles
[list][*]Can be fired manually
[*]Can be deployed as a task[/list]
[*]Added a sandbox toggle
[*]Added passenger reactions to collisions[/list]
[b]Restroom Need[/b]
[list][*]Guests now have a restroom need which is satisfied by placing Restrooms nearby in a similar fashion to the existing guest need buildings
[*]Added toilet need management view
[*]Added JW era restroom building
[*]Added a warning for existing games that they'll need to add Restrooms to satisfy the new restroom need[/list]
[b]Ranger Functions on ACU[/b]
[list][*]Certain ranger team functions can be unlocked for use by the ACU
[list][*]Fire healing/medication darts
[*]Fire flares
[*]Photo Mode[/list]
[*]Ranger team functions on the ACU are unlocked for use via the JW campaign (3 stars on Isla Sorna)
[*]The Ranger Team tranquilise dinosaurs ability is unlocked via the JW campaign (3 stars on Isla Sorna)[/list]
[b]Capture Mode[/b]
[list][*]Added Legacy Night Vision view to Capture Mode[/list]
[b]Scenery[/b]
[list][*]Added Redwood Tree scenery items[/list]
[h1]General Fixes & Tweaks[/h1]
[b]Buildings[/b]
[list][*]Fixed Power Station tooltip and info panel showing incorrect output value during a power surge
[*]Fixed ordering of Greenhouse upgrades in the UI
[*]Changed 'Building - switch camera' buttons so they are bound to the same as 'Gyrosphere - switch vehicle' control
[*]Show the overcrowding percentage on the tooltips for hotels
[*]Removed the Advanced Storm Defence station from the building menu on Sanctuary as it can't be researched and isn't supposed to be available[/list]
[b]Capture Mode[/b]
[list][*]Fixed an issue where, while a transport team is lifting a dead dinosaur, looking away from it using the capture cam would cause it to disappear[/list]
[b]Challenge Mode[/b]
[list][*]For Challenge mode random dinosaur order, hybrid research is now unlocked at the same island rating at which both source genomes are unlocked[/list]
[b]Dinosaurs[/b]
[list][*]Dinosaurs will now wake up if honked at or within a ranger vehicle's tolerance zone
[*]Added a habitat gene slot to Olorotitan
[*]Fixed low-res and cut off Carcharodontosaurus damage
[*]Fixed dinosaurs getting stuck in idle loops when they suddenly can't reach a point they were graze-walking towards
[*]Fixed a tranquillised Olorotitan distorting during transport
[*]Fixed incorrect positioning when eating from a carcass
[*]Improved direction checking after a hunt
[*]Improved transitions for dinosaur idles
[*]Ragdoll tidy up pass for small dinosaurs
[*]Various animation tweaks and fixes[/list]
[b]Islands[/b]
[list][*]Increased Light Rain intensity on campaign Sanctuary to make surfaces appear wetter
[*]Fixed Claire Challenge/Sandbox island files having no entertainment guests saved
[*]Fixed banding in atmospheric fog[/list]
[b]Research[/b]
[list][*]When active research fails to match its requirements, only cancel research if a centre was demolished. Otherwise, pause and allow cancellation
[*]Fixed Improved Construction research display for reduced building costs[/list]
[b]Sandbox[/b]
[list][*]Fixed changing from dusk -> day/night cycle in sandbox / lighting settings[/list]
[b]Stability[/b]
[list][*]Fixed a crash when loading a save with an expedition in the pre-leaving state
[*]Fixed a lock on exit after deleting save games and attempting to change islands
[*]Fixed a crash when a dying dinosaur tries to fight[/list]
[b]Terrain[/b]
[list][*]Fixed some graphical issues when attempting to paint then remove Crag and Vibrant shrubbery from Sand and Dirt
[*]Fixed forest and remove nature selection not correctly remembering when menu was re-opened
[*]Better prevention of camera clipping on terrain skirt[/list]
[b]UI[/b]
[list][*]Added Gyrospheres and Jurassic Tour rides to the map
[*]Fixed the Palaeofeeder setup being blocked if player has insufficient funds while using a gamepad
[*]Fixed GUI issues when switching to gamepad while navigating through the "Management [*]View" list on info panels in guest buildings
[*]Various text and localisation fixes[/list]
[b]Vehicles[/b]
[list][*]Added first person mode to Ranger Team vehicles when driving[/list]
[*]Added unable-to-add-task reason for no health
[*]Disabled kicking out player control if Ranger Team is upside down
[list][*]If player is in photo/gunner mode and ranger is upside down, it will go back to driving mode
[*]If ranger is upside down, you can't go into photo/gunner mode[/list]
[*]Vehicle skins are now automatically unlocked in Sandbox mode (assuming you have the correct dlc/platform for it)
[*]Insufficient power/incomplete tracks will now cause all tour vehicles to stop until this is rectified. This is on all tours (Jurassic Park, Jurassic Tour, Gyrosphere)
[*]"Switch vehicles" added to tours. Use Q/E on keyboard, up/down d-pad on controller
[*]Stopped ranger from teleporting at park boundary if it is under player control (drive, photo, gunner mode)[/list]