July Dev Update

EDGE OF DAWN

In EDGE OF DAWN, players will craft, build, and survive in a mountainous winter landscape. Along with threats of hunger, thirst, and exposure to extreme temperatures, players will also need to adapt to the various enemies that inhabit EDGE OF DAWN in order to stay alive.

Due to a known bug, Edge of Dawn no longer appears as Early Access. I know many of you would like to get your hands on Edge of Dawn as soon as possible, so I’ve decided to adjust to a full release in order to shorten the delay. The release date is now [u]July 15, @1:00pm CDT[/u]. [h1]July 10th, UPDATE[/h1] [list] [*] CPU & GPU Optimization [*] New Mini-Map [*] Improved Horde AI [*] 3 New Enemies [*] New Areas [*] Foliage Optimization [*] LOD Overhaul [*] Patched Hunger & Frost Status [*] New Respawn System [*] New Music [*] New AI Behaviors [*] 3 New Traps [*] More Weapons [/list]