Juliana, The Eccentric Capoeirista and QoL Update

Codename Prodigy

A Couch-Play Platform fighter with Traditional fighting game aspects that focuses on using your stage against your opponent, with each character taking advantage of the stages in unique and different ways

[img]{STEAM_CLAN_IMAGE}/40357345/02f546a12af84d2f9dda5b16cc44aa74f03a79d3.gif[/img] Juliana joins with her unique ability, Dexterous Dancing which gives her a lower Saving Grace Cooldown than any character in the cast and the ability to bump into a wall using Saving Grace to be pushed without being put in hitstun, effectively acting as a second jump [img]{STEAM_CLAN_IMAGE}/40357345/ad1d81c6b9a83482359a1aca0c05394821f562d0.gif[/img] Quickplay: A way to directly get into the nitty gritty without waiting! [img]{STEAM_CLAN_IMAGE}/40357345/a1e5ede89eb8c4c7842cea6aea548c528ecb47c9.gif[/img] Movesets & Training Options: Understand your chosen character in case you forgot or you wanted to know more through the pause menu, and while you're there you can tweak training mode a bit (More coming soon)! [h1]Tutorial[/h1] [list] [*]Added Saving Grace Tutorial [*]Added Isaac's Tutorial [*]Added Juliana's Tutorial [*]Fixed Tutorial Timer going into the negative numbers [*]Bugfixes [/list] [h1]UI[/h1] [list] [*] User can now navigate the Character Select Menu like the other menus [*] Added Quickplay in Menus [*] Changed Menu and Victory UI [*] Added Movesets Screen in Pause Screen to learn more about the moveset of every character and what they have to offer [*] Fixed Controls not showing up in Tutorial [/list] [h1]Music[/h1] [list] [*] Added new version of Romaniacs (Theme of Romcula's Castle) [*] Added Apex Crystal (Theme of Azure Pits) [*] Fixed Audio Settings requiring the player to re-adjust the volume every time [/list] [h1]Characters[/h1] [h2]Universal[/h2] [list] [*]Decreased Buffer [*]Fixed Blastzone Delay when player is in Saving Grace [/list] [h2]Mae[/h2] [list] [*] Decreased Knockback on Dash Attack [/list] [h2]Isaac[/h2] [list] [*] Changed the way Isaac's projectile scales over distance in order to get more consistent results and combos [*] Decreased Overdrive Activation/Deactivation Hitbox [*] Made Overdrive Activation/Deactivation's Hitbox last longer [/list] [h2]Phoebe[/h2] [list] [*]Changed the way Demon Range works. The user will now receive a decent chunk of the damage and will have their Accumulated Damage reset, should they be hit before they hit someone [/list] [h2]Juliana[/h2] [list] [*] Is now here! [/list] [h1]Saving Grace[/h1] [list] [*] Slightly decreased Saving Grace cooldown [*] Slow decrease to the minimum Saving Grace speed [/list]