A Couch-Play Platform fighter with Traditional fighting game aspects that focuses on using your stage against your opponent, with each character taking advantage of the stages in unique and different ways
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Juliana joins with her unique ability, Dexterous Dancing which gives her a lower Saving Grace Cooldown than any character in the cast and the ability to bump into a wall using Saving Grace to be pushed without being put in hitstun, effectively acting as a second jump
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Quickplay: A way to directly get into the nitty gritty without waiting!
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Movesets & Training Options: Understand your chosen character in case you forgot or you wanted to know more through the pause menu, and while you're there you can tweak training mode a bit (More coming soon)!
[h1]Tutorial[/h1]
[list]
[*]Added Saving Grace Tutorial
[*]Added Isaac's Tutorial
[*]Added Juliana's Tutorial
[*]Fixed Tutorial Timer going into the negative numbers
[*]Bugfixes
[/list]
[h1]UI[/h1]
[list]
[*] User can now navigate the Character Select Menu like the other menus
[*] Added Quickplay in Menus
[*] Changed Menu and Victory UI
[*] Added Movesets Screen in Pause Screen to learn more about the moveset of every character and what they have to offer
[*] Fixed Controls not showing up in Tutorial
[/list]
[h1]Music[/h1]
[list]
[*] Added new version of Romaniacs (Theme of Romcula's Castle)
[*] Added Apex Crystal (Theme of Azure Pits)
[*] Fixed Audio Settings requiring the player to re-adjust the volume every time
[/list]
[h1]Characters[/h1]
[h2]Universal[/h2]
[list]
[*]Decreased Buffer
[*]Fixed Blastzone Delay when player is in Saving Grace
[/list]
[h2]Mae[/h2]
[list]
[*] Decreased Knockback on Dash Attack
[/list]
[h2]Isaac[/h2]
[list]
[*] Changed the way Isaac's projectile scales over distance in order to get more consistent results and combos
[*] Decreased Overdrive Activation/Deactivation Hitbox
[*] Made Overdrive Activation/Deactivation's Hitbox last longer
[/list]
[h2]Phoebe[/h2]
[list]
[*]Changed the way Demon Range works. The user will now receive a decent chunk of the damage and will have their Accumulated Damage reset, should they be hit before they hit someone
[/list]
[h2]Juliana[/h2]
[list]
[*] Is now here!
[/list]
[h1]Saving Grace[/h1]
[list]
[*] Slightly decreased Saving Grace cooldown
[*] Slow decrease to the minimum Saving Grace speed
[/list]