Items Devlog

VRLegs

Welcome to "VRLegs", where the thrill of parkour meets the immersive world of virtual reality. Step into a realm where your movements are fluid, intuitive, and empowering.

[h1]Items[/h1] [img]{STEAM_CLAN_IMAGE}/44937012/9a5d833c8a0846e2a0b77ad7f067cd17c521ad7d.png[/img] Hello there Runners! In todayโ€™s Devlog we would like to talk a little bit more about the Items that you will be able to buy in the in-game store. We hope that items will give you a lot of fun and will greatly improve the interaction between players. We've added these items to increase the interactivity among players and the strategic depth within the game. The previous version of the Tag Game was more about skill execution, but it lacked strong interaction and strategic elements between players. Here is the list of new Items that will be available: [b]Glider[/b] [list] [*] A hang glider that lets you jump from high places and glide long distances. You can control the speed and direction of your flight with your hands. [img]{STEAM_CLAN_IMAGE}/44937012/48e233773f616c3bd17c944fa00612acefd78696.gif[/img][/list] [b]Loudspeaker[/b] [list] [*] When used, it emits sound waves that can push away all objects around you. [img]{STEAM_CLAN_IMAGE}/44937012/8b6ba9ffd1531c3be997faaab22c1e84363fac48.gif[/img][/list] [b]Teleport Phone[/b] [list] [*] Similar to a walkie-talkie, it comes in pairs. You can give one to another player, allowing you to communicate over long distances, and also to teleport to their location. [/list] [b]CheckPoint Flag[/b] [list] [*] You can place it anywhere, and if you enter a Dead Zone, you will be reset to the location where you placed the flag. [img]{STEAM_CLAN_IMAGE}/44937012/3b7df4638dee1d881fc09b7cce3616e54fa14390.gif[/img] [/list] [b]Teleport Ball[/b] [list] [*] You can throw this ball, and the interesting part is that your camera will follow the ball, similar to Sniper Elite. However, you won't be able to move your character. If another player captures you, you will be pulled back. If not captured, you will teleport to the ball's landing spot when it hits the ground. [img]{STEAM_CLAN_IMAGE}/44937012/d1c30491df46e2472779beb21af6e76ae6ec5889.gif[/img][/list] [b]Firework[/b] [list] [*] You can launch a firework from your hand, which pulls you along for a short distance. [img]{STEAM_CLAN_IMAGE}/44937012/ae1d02dd52c81ce43107e33db0aef393230d5d0b.gif[/img] [/list] [b]Bomb[/b] [list][*] You can throw it, and after a certain period, it will explode, sending all nearby objects flying into the air. [img]{STEAM_CLAN_IMAGE}/44937012/a846d5e4de57697c8f31e50855a65a39865ffa22.gif[/img] [/list] Using In-Game Items requires you to consume your energy, similar to how some games require the use of mana to cast spells. If you don't have enough mana, you can't perform the spell. Our Game Items are designed in the same way. To replenish your energy, you need to collect energy fragments scattered throughout the scene. We are planning to build up the in-game shop, so you can expect more items added to the game in the future! Thank you for your time, we hope that you like the next steps in the development of our game! See you in the next Devlog!