The second Kaya's Prophecy playtest has arrived, and we're taking your tribal journey to the next level!
Build, explore, and battle in a vibrant roguelite where every decision shapes your tribe's destiny. Do your best to placate your god... who will be demanding some tasty treats! (though perhaps a slightly... [i]untraditional[/i] Christmas dinner!) After our first playtest, we've refined the experience with some new features and bug fixes! Peep the at the bottom of this announcement
Whether you're a returning player or a new tribal leader, the second playtest awaits.
Join the playtest on [url=https://store.steampowered.com/app/3051470/Kayas_Prophecy/]Steam[/url] and continue your tribe's epic story!
[h3]✨Features[/h3]
[list]
[*]Improved stacking physics of cards on your board
[*]Changed how plans are kept between runs
[*]Tweaked environment lights and colours
[*]Added display settings, players can now play the game in windowed mode
[*]Added the options/menu button in the fight screens and exploration screens
[*]Animals now move around less
[*]Reworked quests
[*]Updated behaviour of pinned plans
[*]Improved [b]save[/b] and [b]load[/b] systems[/list]
[h3]🐞Bug Fixes[/h3]
[list]
[*]Now displays the correct number of quests in chapter
[*]No longer destroys exploration card with thunder.
[*]Fixed an issue with a fight launching twice upon reloading, if quitting during a fight.
[*]Fixed an issue where the [b]vision[/b] menu would not open correctly if dropped on a villager[/list]