Berlin 1933. “Adolf Hitler is chancellor!” We all know the consequences this message bore. Unspeakable horrors and suffering would sweep across the world. Few would stand and fight the monstrosity that was the German Reich. Will you? Lead an underground resistance group Through the Darkest of Times.
[b]Giebelstadt/Berlin, April 28th, 2020[/b]: The dice have been cast, and the stars have aligned, Through the Darkest of Times is a winner, baby! Yesterday, we managed to beat 315 other games at the [u]German Computer Games Awards 2020[/u], which is one of the highest honors a videogame can achieve in Germany. A panel of 40 experts decided the winners through none other but a group video call, and we managed to snag a prize!
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We could not be more proud of our awesome partners Paintbucket Games and our team at HandyGames.
“[i]Congrats to our friends at Paintbucket Games and our team at HandyGames! It is an honor to win this important award, and I am proud to have such a historic must-have indie-title in our portfolio. Now it is, our mission to reach as many gamers around the globe as possible with Through the Darkest of Times and we are working full-steam on delivering this German piece of art to all mobile, console, and streaming platforms[/i].” (Markus Kassulke, CEO HandyGames)
We would like to thank the panel of judges for recognizing the impact that Through the Darkest of Times has made on the German gaming scene. The narrative of the game is ever so important and that has been acknowledged not only by us but also by our nation. Through the Darkest of Times is the first game to legally depict swastikas and one of the only games to accurately depict the life of a resistance fighter in the times of World War II. We are grateful that we’ve had the opportunity to share the message of this game and the significance with the world. It goes to show that a solid partnership between developers and publishers can lead to something great!
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“[i]We are so happy to see our work now honored with this award! This game wouldn't have been possible without the lovely people from HandyGames who have supported us and our vision the entire time[/i]. “ (Jörg Friedrich, CEO Paintbucket Games)