[b]Is Simon There?[/b] is coming soon! [i](Steam Page now available).[/i] And to celebrate, lets pop some discounts on all my games!
Yes, Within Skerry literally just came out. Funny thing is, during the development of Within Skerry I had a wild idea I wanted to bring to light ([b]Is Simon There?[/b]), so I began to slowly develop that game at the same time as Within Skerry.
[b]Is Simon There?[/b] will be a fairly small game (Small map in comparison to Within Skerry) running at approximately 40-45min.[b] Is Simon There?[/b] will also have much fewer puzzles and interactions than Within Skerry. The main focus with [b]Is Simon There?[/b] is atmosphere and engulfing the player into the experience that the game will offer. Of course, there still will be puzzles and interactions - just not as many as Within Skerry offers.
[b]So what will Is Simon There? offer!??
[/b]
- A checkpoint. Yes you heard that correct - I built a game with a checkpoint. Crazy, right? However, there is only 1 checkpoint at the midpoint of the game, for all you fine people interested in achieving multiple endings.
- 3 endings. First ending focusing on the simple story ending. And the second ending being a completely different ending for the game (could consider it a completely different game altogether :o ). I got some inspiration from some new creepy pastas I wanted to include in this game, so ending 2 is made up of that. And ending 3 will be a little charming Easter Egg :)
- A nice graphical boost in comparison to my previous titles.
- A simple horror experience with a large focus on engulfing the player into its atmosphere. Minimal random puzzles to solve and minimal random interactions. Simple story and atmosphere focus, incoming...
I suppose that's all I have to say, for now. Please feel free to reach out if you have any questions. After [b]Is Simon There?[/b] I plan to take it easy for a bit and do some research on new ideas, mechanics, etc. I plan to incorporate some new mechanics, going forward, such as: Controller support, weapons, a more intricate inventory system, etc. Of course, we will see what happens as time goes on :)
cheers, everybody. And happy gaming!
Stan. T
https://store.steampowered.com/app/1961300/Is_Simon_There/