[p]Today, we are opening a new chapter in the development story of [b][i]Profiler Files New Orleans[/i][/b] with the launch of a dedicated dev diary series, [b][i]the Profiler’s Log[/i][/b].[/p][p]This series is designed to give you a clear look behind the scenes: our creative decisions, the challenges we face, the evolution of the project, and the principles guiding the game’s identity. Each entry will explore a specific aspect of development, giving you context, intentions, and concrete insights into how the game is built.[/p][p]For this first installment, now live, we are going back to the roots of the project. [b][i]Profiler’s Log #1: the origins[/i][/b] retraces where the initial concept came from, how the core pillars of the experience were established, and how the game nos differs radically from what it was supposed to be in the first place. If you want to understand what shaped the DNA of our game, this is the best place to start.[/p][p][b][i]Profiler’s Log[/i][/b] will continue throughout development, with regular entries covering design, writing, production, gameplay direction, and the people behind the work.[/p][p]You can view Episode 1 right now on our YouTube channel, [url="https://www.youtube.com/@ProfilerFiles-thegame"]Profiler Files - New Orleans - the game - YouTube[/url][/p][p]Thank you for following the journey and supporting the project as it grows. More episodes soon. Don't forget to play the demo - it's free and you can play the full first episode of the game. and of course, please, wishlist Profiler Files New Orleans - it matters a lot to us. [/p][p][/p][p][dynamiclink href="https://store.steampowered.com/app/2729450/Profiler_Files__New_Orleans/"][/dynamiclink][/p][previewyoutube="BpWzAX5BBHs;full"][/previewyoutube]