3 Minutes to Midnight - A Comedy Graphic Adventure
In a race against time, Betty embarks on a thrilling, comedy-packed adventure to crack a conspiracy that starts with a bang and ends at 3 Minutes to Midnight.
We've listened to your feedback and are excited to introduce a new feature designed to enhance your gameplay—[b]Highlight Key Dialogue[/b]! This setting allows you to focus on the most important conversations, perfect for those who prefer a quicker, more streamlined experience. In addition to this new feature, we've made numerous bug fixes and improvements to make your game experience even better.
[h2]Patch Notes[/h2]
[h3]New Feature[/h3]
[b]Highlight Key Dialogue:[/b] A new setting that highlights essential dialogue in the game, helping players who want to focus on the key story moments without getting bogged down by too much text. You can enable this in the game settings.
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[h3]Improvements[/h3]
[b]Video Format Update:[/b] All in-game cinematics have been optimized, with a particular focus on providing a smoother experience on Steam Deck.
[b]Localization Fixes:[/b] We've corrected some minor Spanish typos.
[h3]Audio Enhancements[/h3]
Adjusted the volume for various sound effects and characters to ensure better audio balance.
Updated the sound effects for certain actions, like the telephone dial, to improve their clarity.
[h3]Bug Fixes[/h3]
[b]Controls:[/b] Fixed an issue where the tutorial's directional pad controls weren't working correctly.
[b]Visuals:[/b] Corrected several visual bugs, including layering issues, missing animations, and lighting problems with certain objects.
[b]Text:[/b] Resolved issues with moving text bubbles and improved the positioning of text during certain events.
[b]Music & Sound:[/b] Fixed the timing of music silences and adjusted various sound effects to play at the correct times.
[b]Character Animations:[/b] Several character animations have been fixed, ensuring they display correctly.
[h2]Upcoming Major Updates[/h2]
Alongside this update, we’re also working on improvements based on your feedback regarding the game's dialogue length and the usability of the progress tracker. We know some of you have found certain parts of the game’s dialogue too lengthy. To address this, our team is carefully reviewing the entire script to trim unnecessary dialogue. These changes, along with a redesigned progress tracker for better usability, are planned for upcoming updates.