Interface update, change of movement mode and much more

Greetings to all! In our game [b]Iron Blood VR[/b], an update has been released that affects many aspects of the game! [img]{STEAM_CLAN_IMAGE}/36057953/857295658cffb58a995b9f583b954fdbb2be325f.gif[/img] [h1] List of changes: [/h1][list] [*] We listened to the requests of the players and changed the movement system. Now the player does not move in the direction where the helmet is directed, but in the direction of the left controller. [*] Changed the visual style of the game user interface. Now it looks beautiful, is informatively located on the hands and does not obstruct the view. [*] Improved the artificial intelligence of bots, as well as trained them in throwing grenades. [*] Removed the model of secondary weapons, confusing players. Now abilities and teleportations are animatedly cast from the hand. [*] Fixed many bugs that interfere with the comfortable gameplay. [*] Made the game balance settings. [*] And also made other minor corrections and improvements. [/list] But we do not stop there, much is yet to come! [img]{STEAM_CLAN_IMAGE}/36057953/a90343b52ca23543a1553782b314759f29f24242.gif[/img]