Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards...
Normally Unity makes Mac / Linux ports fairly easy but due to the scope and weirdness of Inscryption there were plenty of platform specific bugs to work out. Huge thanks to Ryan Lee ([url=https://twitter.com/belbeeno]@belbeeno[/url]) who single-handedly destroyed these bugs. And thank you to the beta testers who played the Mac and Linux versions and reported them!
In working on these ports (and a few other ones ːstimulationː) we came across some issues that have existed in the Windows version since Kaycee's Mod. The following will be fixed in V1.10:
[list]
[*] Fixed: The Trapper's Skinning Knife from Kaycee's Mod appearing as a random item drop in Part 1 and Kaycee's Mod. It was only meant to be available by purchasing it from the Trapper directly.
[*] Fixed: The "Blood Artist" achievement unlocking too early.
[*] Fixed: Rare soft lock in the Cave Trial if mouse-ninja'ing a certain way.
[*] Fixed: Pressing the CC button while fast-forwarding through that sweet sweet Lucky Carder footage caused the fast-forward visual effects to stop.
[*] Other minor graphical issues fixed.
[/list]
The incredible Mantis God cover art is by [url=https://twitter.com/CcrawlerArt]@carpetcrawler[/url].
And I'm delighted to be able to feature another piece of fan art for the patch! This one is by [url=https://twitter.com/aureolin24]@aureolin24[/url].
[url=https://twitter.com/aureolin24/status/1533428904035090432/photo/1][img]https://pbs.twimg.com/media/FUfVTEAUEAEXI98?format=jpg&name=large[/img][/url].