⚔️Illusion LandsPrologue: Defenders of Dune DEVLOG #1⚔️

Illusion Lands Prologue: Defenders of Dune

Illusion Lands is a third-person slasher game that combines a gripping storyline and colorful combat. Players take on the role of Erwin, a powerful hunter of the Devourers, giant creatures whose nature remains to be discovered. Explore the vast world of the game and discover its countless secrets

[img]{STEAM_CLAN_IMAGE}/41585442/3169fcd82efd7eb6b3f6310de2063ac0c0b6d8d1.png[/img][h3]Today is great day[/h3] we start a series of devlogs about the [b]combat[/b]👊 system 🦾 in ILLUSION LANDS⚔️ - about new features that we have introduced during development and about reworking old ones. Today I will tell you about the Attribute system. 🌀 [b]The Attribute System[/b] enhances weapons 🗡️ by giving them [b]special [/b]properties that can help you in combat. At the moment,[b] 4 attributes[/b] are implemented - Fire🔥, Poison💉, Ice❄️, Bleeding.🩸 [img]{STEAM_CLAN_IMAGE}/41585442/1376727deaec5b66a016a727458f678c9532c4e9.png[/img] Depending on the attribute you choose, during the battle you can deal «elemental damage»⚡️ to the enemy💀, poison him, or wound him. If the damage from the attribute is dealt successfully, an indicator will appear above the enemy's HP. 🔥 [img]{STEAM_CLAN_IMAGE}/41585442/f489bd5218604d76ff5dfb0de7ba698835105483.png[/img] Attributes can be improved⬆️ and upgraded⬆️ . The game has [b]various [/b]items related to this system, which you can find during the exploration of locations🗻. [img]{STEAM_CLAN_IMAGE}/41585442/b4cd57e1ab9b4a73f6cb68a575048fe69a06f62a.png[/img] Attribute damage can be either chance damage, if we are talking about regular attacks with a bow or sword🗡️ or guaranteed, if you use various used items -[b] bombs💣, traps [/b]and so on. [img]{STEAM_CLAN_IMAGE}/41585442/eb754306c23bacfc55cfe730f25d1b22e99b79c1.jpg[/img]