The free-to-play first episode of a horror-mystery game with dark humor and hand-drawn art from award-winning graphic novelist Abby Howard.
Hey folks!
Popping in to share a few quick updates.
We just launched a mini-crowdfunding campaign for the "I Want to Yeah" shirt worn by bus stranger! [url=https://go.topatoco.com/products/ahsh-iwant-sh]It's available over on Topatoco[/url], and if we double our initial goal, everyone who gets a shirt is going to get a sticker thrown in for free :D We have some other neat crowdfunded merch on the horizon, too, so keep your eyes peeled for future updates! (Or [url=https://twitter.com/blacktabbygames]follow us on Twitter[/url] and/or join the [url=http://discord.gg/xCnAeqkkEY]Scarlet Hollow Discord[/url])
[url=https://go.topatoco.com/products/ahsh-iwant-sh][img]https://i.imgur.com/xbAqKjx.png[/img][/url]
[url=https://go.topatoco.com/products/ahsh-iwant-sh]Pick up your very cool shirt. 15 days left![/url]
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[*] Episode 4 is coming along well, and unsurprisingly, it's huge. We're still working on the script, but so far it's already at 400 pages (which is significantly more content than Episode 3!) — this is the Episode where a lot of your decisions in the first three episodes are really going to start to be felt, so there should be a lot of interesting branching. We're shooting for a fall release, ideally around Halloween, though as always, we're not going to release it until it's ready, even if it takes some extra time.
[*] We've got a small second game in the works, too, and it'll probably release between Episodes 4 and 5. We've deliberately designed in such a way that it should have minimal impact on Scarlet Hollow's release schedule. The writing hasn't slowed down Scarlet Hollow's script work whatsoever, and we're trying out a pencils-only art style that both looks great and takes a fraction of the time it takes to do full inks and colors. We'll be announcing at some point this summer, so once again, keep your eyes peeled!
[*] We've got an upcoming balance patch we'll be releasing in June that adds a bit of new art to the first three episodes as well as some new dialogue. It's probably going to be similar in scale to the last balance patch we did — a few traits are going to feel a lot better.
[*] As we continue to make more episodes and add more content to the game, we've been leaning more and more towards raising the price point. We'll give at least a month's heads up before that happens, but if you've been waiting for a discount to pick up the full game, it's definitely a good idea to pick it up the next time it goes on sale!
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Can't wait until we can share more of what we're working on!