Our latest update for Phoenix Point is now available on Steam, which focuses on bug fixes around our recent Hypnos update. The full patch notes are below:
[h1]Hypnos Bugfix- v1.13.2[/h1]
[b]Bug fixes[/b]
[b]Geoscape[/b]
[list]
[*] Fixed an issue where the main music did not play on Geoscape in several cases.
[*] Fixed an issue where pressing "Y" and "B" together during a Pandoran alien report on the geoscape would corrupt the UI.
[*] Fixed an issue where satellite uplinks did not reveal havens from supportive factions.
[*] Fixed data tracking for some mutoid abilities.
[*] Fixed the description of the cure spray ability of the Mutoid, because it should not heal 50HP.
[*] Fixed an issue where mind-controlled Pandoran units counted as haven defenders at the end of a mission.
[/list][b]Tactical[/b]
[list]
[*] Fixed an issue where the game gets stuck during loading when a Technician has both Mech Arms in the inventory and attached to the armor/mounted slot.
[*] Fixed a stuck issue where a prompt was letting the player activate a console with a second soldier during a steal research mission.
[*] Fixed an issue where the game gets stuck in tactical after a paralyzed triton is killed.
[*] Fixed a stuck issue when the last allied unit evacuates with jet jump or dash with no AP left.
[*] Fixed an issue where Neurotoxic spray disables the usage of any 1 or 2 handed items if applied on any limb(arm/leg).
[*] Fixed an issue with missing strings for some body parts for Hoplite and Guardians (DLC2).
[*] Fixed an issue with corrupted files when entering a map that has a technician while DLC4 is not available and/or enabled.
[*] Fixed the description of the dynamic resistance ability of the Acheron to exclude some damage types (DLC4).
[/list]