HUGE Update - v3.09 is here!

MX vs ATV Legends

Race your way to victory on bikes, ATVs and UTVs in MX vs ATV Legends! Featuring massive new open environments, plus a career mode that lets you experience all the risks and rewards of becoming a world-famous professional rider. Become an off-road racing legend in your own right! Your time is now!

v3.09 update is here, and comes packed with physics changes, loads of rider and vehicle customization, bug fixes, as well as quality of life increases, and much more! Check out the patch notes below. [h2]Additions & Updates[/h2] DLC [list] [*]Now that the 2024 AMA Pro Motocross season has come to an end, the full season is available to race in the Series mode! [*]2024 Spring Creek and Washougal have been updated to more accurately reflect this year's races! [/list] [b]Gameplay[/b] [list] [*]Switch from Laps to Timed Format in the Event Settings to race just like the real-world events! Try it out in Exhibition or Custom Event and on the 2024 Pro Motocross and 2024 Supercross playlists! [*]Take control of when the race ends during Custom Events by selecting from new Countdown Triggers in Event Settings! Each option determines how many active racers need to complete the race before the Race Ends timer starts its countdown. [*]Try out new two new stunts for MX bikes: California Roll and The Captain. [*]Or check out even more new ATV stunts: Cliff Hanger, Pendulum Indy, Shoebox, Switch Blade, Airplane, California Roll, and The Captain. [/list] [b]Physics[/b] [list] [*]Some changes to physics and deformation we've been holding onto over the Pro Motocross season have been rolled out. Check out the details below and let us know what you think on the MX vs ATV Discord. [/list] [img]{STEAM_CLAN_IMAGE}/41227142/23a7cc808908da1211fb35545e0c9579cea52568.jpg[/img] [b]Customization[/b] [list] [*]More gear from Fox has been added to the locker! Try on Vue Energy goggles, V1 Emotion and V3 50th LE helmets, and Motion and Instinct boots. [*]Bell Moto 10 helmets are here! Head to the locker to snag the highly requested Monster Energy Pro Circuit and Red Bull designs. More variants are coming soon. [*]Throttle Syndicate Liveline graphics are available in blue, yellow, and custom color on 2023/2024 Kawasaki bikes. [*]Throttle Syndicate Dart graphics are available in blue and custom color on 2023/2024 KTM bikes. [*]Red Label Hurricane and Rival Ink Instinct graphics added for all Element bikes. [*]Added color customization to Renthal Original and Rainbow Crosshatch grips. [*]Added color customization to FXR Pilot goggles. [*]Added a None plastics part for Pit Bikes. [/list] [img]{STEAM_CLAN_IMAGE}/41227142/1236faee77c372edbc1a5bbb3fb7ba7db086dc18.jpg[/img] [h2]Fixes & Improvements [/h2] [b]Physics[/b] [list] [*]Improved the fidelity of terrain deformation on nearly all outdoor tracks. [*]Improved accuracy of tire positions and behaviors on sloped, bermed, and deformed surfaces. [*]Added safeguards to initiating scrubs to reduce occurrences of accidental scrubs caused by leaning and turning to get setup on a jump face. Scrubs can be initiated in this situation by quickly releasing the leaning input then reengaging the scrub input as normal. [*]Improved rev limiter behavior (physics only) on all bikes. In manual gearbox, when you hit the rev limiter now, and you don't shift up, the bike doesn't move forward and backwards anymore, it is now a lot smoother and satisfying. [*]Improved automatic shifting timing on 125 2-stroke MX bikes. The engine will rev slightly longer before up-shifting, and will also down-shift much sooner when loosing speed while on the throttle, keeping the RPMs in a better range. [/list] [b]Online[/b] [list] [*]Online races will advance to the results if all active players have finished the race. [*]Players who are idle on a Squad Compound servers for 15 minutes are now removed. [*]Fixed issue preventing 5 specific stunts animations from being displayed to other players online. (Corolla, Body Flip, Electric Death, Heel Clicker, Bike Flip) [*]Fixed cause of rare server crashes. [*]Fixed a common issue causing the camera to revert to the default camera type when transitioning between events online. [*]Custom Camera positions are now preserved when Spectating events online. Accessing custom camera controls when spectating is still in progress. [*]Fixed a common crash when joining an online event with active players. [/list] [b]Tracks[/b] [list] [*]All single-lap Trails-style Invitational events have been relocated to the Trails category. [*]More event settings have been added to the Invitationals category; format, laps and race time can now be adjusted. [/list] [b]UI[/b] [list] [*]Replaced Split Time in Waypoint HUD with Split Time list panel which displays split times and checkpoints difference for all racers as they cross checkpoints. [*]The Event Name is now displayed at the start of an online Freestyle event. [*]Adjusted the position of the combo score points shoutout in Free Ride and in Freestyle. [*]Fixed missing Waypoint location HUD elements in Split Screen. [/list] [b]Animation[/b] [list] [*]Pit Bike rear suspension and brake line no longer collapse strangely when uncompressed. [/list] [img]{STEAM_CLAN_IMAGE}/41227142/4e11ea0e5234e857d11a8a33292097e61c2672a7.png[/img] [h2]Known Issues [/h2] [b]Gameplay[/b] [list] [*]Frame rates exceeding 60 FPS may experience visual errors and inconsistent gameplay behaviors, especially when exceeding 120 FPS. [*]During Online races, the Post-Race Results menu is duplicated after about 30 seconds. [*]In Split Screen races, the event does not conclude after both players finish the race. [*]Periodic crashes on PS5. [*]During Time Trials, the lap timer continues counting up after completing the third laps; this is a display issue, laps times are tracked correctly behind the scenes. [*]During Online races, non-Leader members of the squad will not be able to vote on playlists if the squad started in the Squad Compound. Terrain colors on Orlando SX are distorted. [/list] [b]Customization [/b] [list] [*]Colorization may not appear on certain some bike parts when loading into an event. The issue is not permanent and resolves itself when re-equipping the vehicle or restarting the event. We are investigating a fix for the next patch. [/list]