Housecleaning Part V

WARNO

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Hello commanders, We hope you are well! With the recent release of [b]GROUCHY[/b] behind us, it’s high time we dive into our [b]divisional housecleaning[/b] again. Before we continue, we want to express our thanks for the great (and constructive) feedback the community has been giving to the [b]Eugen[/b] team. We are set on continuing to improve both [b]Army General[/b] and [b]WARNO[/b] as a whole, from bug fixes to crashes to updating weapons, stats, and balance. Keep the comments and support coming! And now, let’s check out what’s in store for some of the NATO divisions. And, keep reading to find out more about the upcoming online tournament organized by the excellent [b]War-Yes[/b] community website. Let’s go! [b][h2]Housecleaning Part V Explained[/h2][/b] Why “divisional housecleaning”? We want to ensure that each division is up to scratch on the battlefield. We also wanted to better differentiate the divisions on each side, from armor composition to adding (new) or removing units. [img]{STEAM_CLAN_IMAGE}/41657262/453c55bbd39c6a7650845908a3bc304022951787.png[/img] Our intention is for each of the [b]WARNO[/b] divisions to have a unique “personality” with better-defined advantages and drawbacks. All the divisions previously talked about (see the list below) are already updated n [b]WARNO[/b]. [list][*]”House cleaning” [b]Part 1[/b], featuring the Soviet [b]35th Guards Air Assault Brigade[/b], NATO’s [b]U.S. 8th Infantry Division[/b] and [b]Territorialkommando Süd[/b] [url=https://store.steampowered.com/news/app/1611600/view/3907500209500748231?l=english]can be encountered here[/url]. [*][b]Part 2[/b], dealing with NATO’s [b]U.S. 82nd Airborne Division[/b], the [b]U.S. 3rd Armored Division[/b], and Warsaw Pact’s [b]Kampfgruppe der Arbeiterklasse Bezirk Erfurt[/b] can be checked [url=https://store.steampowered.com/news/app/1611600/view/3952538742045854142?l=english]in this DevBlog[/url]. [*]”House cleaning” [b]Part 3[/b], featuring the Soviet [b]39th Guards Motor Rifle Division[/b] and [b]79th Guards Tank Division[/b] and East German [b]4. Motorisierte Schützendivision[/b], are detailed in [url=https://store.steampowered.com/news/app/1611600/view/3952538742067307864?l=english]this post here[/url]). [*]Milestone [b]GROUCHY[/b] also included the updated West German [b]5. Panzerdivision[/b], [b]2. Panzergrenadierdivision[/b], [b]Territorialkommando Süd[/b], and to the British [b]1st Armoured Division[/b], [url=https://store.steampowered.com/news/app/1611600/view/4049368036733399939?l=english]which you can read about here[/url].[/list] [b][h2]Housecleaning Part V detailed[/h2][/b] We’ll be passing the magic wand over the U.S. [b]24th Infantry Division (Mechanized)[/b], French [b]11e Division Parachutiste[/b], and UK [b]2nd Infantry Division[/b] today. [b]24th Infantry Division (Mechanized)[/b] This American division was a bit too good for our tastes, with a quite generous slot distribution compared to other battlegroups. We didn’t overhaul the [b]24th[/b] too much, just a few tweaks to curb its power. [img]{STEAM_CLAN_IMAGE}/41657262/f31ab294640eb478eb9b152941f8f559730568f8.jpg[/img] This means: [list][*]Removed one 1-point TANK slot. [*]Changed one 1-point RECON slot into a 2-point slot. [*]Removed [b]KIOWA WR.[/b] [*]Replaced (a very cramped!) [b]M151 MUTT[/b] with a [b]M35 truck[/b] as a transport option for [b]FIRE TEAMS[/b]. [/list] [b]11e Division Parachutiste[/b] Once pretty powerful, this division lost some of its splendor in subsequent rounds of updates and changes. The French paratrooper division was also a battlegroup with one of the most limited slots distribution, missing some compared to other formations. In this round of divisional housecleaning, we gave it the “airborne treatment” (removing the FOB, see below) plus update some categories. [img]{STEAM_CLAN_IMAGE}/41657262/b61d60e227123108949096652056c22a135bc9da.jpg[/img] [list][*]Removed the [b]FOB[/b]. [*]Changed one 2-point INF slot into a 1-point one. [*]Changed one 2-point HELO slot into a 3-point slot. [*]Added one 2-point RECON slot. [*]Added one 2-point AA slot. [*]Removed one card of [b]ERC-90 SAGAIE[/b]. [*]Added one card of (new) [b]ERC-90 SAGAIE PC[/b] (command variant). [*]Added one card of (new) [b]ERC-90 SAGAIE RECO[/b] (recon variant). [*]Added the [b]PUMA HET[/b] flying jammer (already delivered with [b]GROUCHY[/b]). [/list] Another change that will affect not only the [b]11e Division Parachutiste[/b] but all other airborne divisions (so U.S. [b]82nd Airborne Division [/b] and Soviet [b]35th Guards Air Assault Brigade[/b]): [list][*]Added one card of [b]non-[/b]Forward Deployed AA [b]MANPAD[/b] teams with helicopter transport.[/list] [b]2nd Infantry Division[/b] The United Kingdom’s [b]2nd Infantry Division[/b] is the one formation in [b]WARNO[/b] that, arguably, will receive the biggest facelift. With Airmobile, Territorials, West-German Jäger, Heimatschutzen, ... this division was (like US [i]8th ID[/i] once) a jack-of-all-trade without a real personality. Especially not considering its function as [i]BAOR[/i]’s light and airmobile screening force. In real life, the formation didn’t have a single tank (not even Scorpion or Scimitar light tanks, their role being taken by Fox armored cars). The ones currently featured in-game are all from local attachments. We will only keep the British [i]3rd Armoured Division[/i] one with its [b]CHALLENGERS[/b], and we will remove the [i]Heimatschutzbrigade 53[/i] and their older M48A2Gs. [img]{STEAM_CLAN_IMAGE}/41657262/e499dc9e2fb5cd6063a797d4eadf52d5f13eb67f.jpg[/img] We focused the [b]2nd Infantry Division[/b] more on its “Britishness” and airmobile aspects. its [i]24 Airmobile Brigade[/i] was divided into two “heliborne” airmobile battalions and one “motorized” airmobile battalion equipped with Saxons, which we are now representing with separate [b]AIRMOBILE[/b] and [b]MOT. AIRMOBILE[/b] squads, each with its specific transport, weapon loadouts, and unit organization. The changes: [list][*]Removed [b]all[/b] West German units, making the division “fully British.” [*]Removed one 3-point TANK slot. [*]Removed one 1-point AA slot. [*]Changed one 3-point RECO slot into a 2-point one. [*]Changed one 3-point AIR slot into a 2-point one. [*]Added (new) [b]ROVER 101FC[/b] supply truck. [*]Added (new) [b]ROVER 101FC[/b] prime mover for the [b]L118[/b] howitzer. [*]Added [b]CHINOOK HC.1[/b] as a transport option for the [b]L118[/b] howitzer. [*]Restricted [b]AIRMOBILE[/b] and [b]AIRMOBILE LDR.[/b] to [b]LYNX[/b] transports (but not [b]AIRMOBILE GUN GROUP[/b], being identical in heliborne and motorized battalions). [*]Added (new) [b]LYNX AH.1 MK.1 [RKT][/b] with rocket pods as transport options for [b]AIRMOBILE[/b], [b]AIRMOBILE GUN GROUP[/b] and [b]AIRMOBILE LEADER[/b]. [*]Added two cards of (new) [b]MOT. AIRMOBILE[/b] with SAXON transports. [*]Added one card of (new) [b]MOT. AIRMOBILE LDR.[/b] with SAXONs. [*]Replaced [b]PIONEERS[/b] with (new) [b]AIRMOBILE PIONEERS[/b] (which already have been featured in the latest [b]GROUCHY[/b] milestone). [*]Restricted [b]AIRMOBILE PIONEERS[/b] to [b]LYNX[/b] transports, but with the addition of the [b]CHINOOK HC.1[/b] as an extra option. [*]Added one card of [b]ROVER MILAN 2[/b]. [*]Added two cards of (1x) [b]M270[/b] MLRS with cluster ammo. These were among the first ones delivered to the BAOR in Germany in 1989.[/list] [img]{STEAM_CLAN_IMAGE}/41657262/9ee6bb6a263312a9117fea5f5288232ae2d16ffd.jpg[/img] [b]Electronic Warfare planes[/b] The [b]EF-111A RAVEN[/b] returns! This will happen in the next patch. Once improperly used as a SEAD plane with anti-radiation missiles, we removed it and reworked the plane. The updated [b]EF-111A RAVEN[/b] will be found with the [b]8th Infantry Division (Mechanized)[/b]. Now completely unarmed, it will fly over the battlefield with: [list][*]An impressive 60% ECM. [*]SEAD planes’ optics, meaning it will spot enemy radar SAM from afar. [*]The new [b]EW[/b] trait. This trait projects an area of effect, inflicting a 20% accuracy penalty to all radar SAM. See it as the [b]RAVEN[/b] projecting some of its ECM, and disrupting enemy signals. [/list] [img]{STEAM_CLAN_IMAGE}/41657262/4689412edadb7eac53be2c48e24d8979a9c27037.jpg[/img] The Soviet counterpart, [b]Su-24MP [EW][/b], will soon be added to the [b]27th Guards Motor Rifle Division[/b]. [b][h2]WarYes Tournament[/h2][/b] One of our favorite community-powered websites - [b][url=https://war-yes.com/]WarYes[/url][/b] is organizing a [b]WARNO[/b] tournament. The [b]DEFCON 2[/b] tournament, hosted by [b]War-Yes[/b], features top players from the [b]WARNO[/b] community battling it out, as well as games cast by some of [b]WARNO’s[/b] most well-known content creators, and a prize pool that has already reached a whopping $1000! Check out all the juicy deets on this dedicated [url=https://war-yes.com/defcon2][b]DEFCON 2[/b] 2v2 Tournament Page[/url] here. [previewyoutube=YVOA31ohntc;full]{color:#d04437}(insérer vidéo: https://www.youtube.com/watch?v=YVOA31ohntc){color}[/previewyoutube] And, the [i]pièce de résistance[/i]: some [b]Eugen[/b] devs will join the online team 2v2 battles. So, don’t hesitate, create a team, get battling, and sign up for [b]DEFCON 2[/b]! [b][h2]Milestone GROUCHY features[/h2][/b] The major milestone [b]GROUCHY[/b] has brought the new [b]Army General[/b] mode to [b]WARNO[/b], with the first (small) campaign, [b]BRUDERKRIEG[/b] playable now in single-player. Cooperative and Versus will come in the future. [b]GROUCHY[/b] delivered the following new: [list][*][b]Army General’s four tutorials[/b]. [*]The first small [b]Army General[/b] campaign, [b]BRUDERKRIEG[/b]. This is an “extra” campaign on top of the four [b]Army General[/b] coming to [b]WARNO[/b]. [*]A brand-new urban map, [b]HESSE[/b]. [*][b]Tank Rework[/b] and divisional “house cleaning” [b]Part 2[/b], [b]Part 3[/b], and [b]Part 4[/b]. [*]New vehicles and unit [b]Traits[/b]: [b]Electronic Warfare[/b] helicopters with the [b]Jammer[/b] trait. [*]New configurable [b]map ambiance[/b].Players can choose which lightning setting they prefer for the map in the game creation lobby. [*]Major SFX pass, including: [list][*]Tracer rounds for [b]machine gun[/b], [b]flak[/b], [b]autocannon[/b], etc. will have their correct NATO/Warsaw Pact specific colors. [*]More compression effects on explosions (read: shockwaves). [*]Reworked and optimized MLRS smoke trails. [*]Reworked and optimized airplanes and helicopter flares. [/list][/list] [b][h2]Until next week[/h2][/b] That’s all for this DevBlog. Until the next one! Join the passionate [b]WARNO[/b] community. Check the latest news on the [b][url=https://steamcommunity.com/app/1611600/allnews/]Steam News[/url][/b] page or visit the [b][url=https://steamcommunity.com/app/1611600/discussions/]Steam Forums[/url][/b]. Get together with other players on either the excellent [b][url=https://discord.gg/TEeBArm]Discord server[/url][/b], [b][url=https://www.reddit.com/r/warno/]Reddit page[/url][/b], [b][url=https://www.youtube.com/channel/UCiFqzFcEAzeiu3Msr9G7izw]YouTube[/url][/b] or our [b][url=https://www.instagram.com/eugensystems/]Instagram[/url][/b]. See you on the battlefield, commander! [img]{STEAM_CLAN_IMAGE}/41657262/f9e48d541e0b0b4ec39a870c9d9ec03ff4da7627.gif[/img]