[h2]New [/h2]
[list]
[*] Increased max Armament to 40
[*] "Forger's Bane" armament now has another level that gives 3 curse cards.
[*] "Arcane Armory" armement now has another level that grants 2 Passives to heroes.
[*] Added new sound to Deathroll
[*] Added Armament 40 achievement
We will keep adding new Armaments to keep things challenging for those who seek it :) Next armament idea is to remove Heal after ACTI and then from every ACT entirely.
We are also preparing a scoring system for a steam leaderboard.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed Tutorial bug where first Fireball did not work. ( This bug was caused while fixing something else, sorry for the inconveniance, this was a sad bug for us however we are always here to fix them as they are reported!)
[*] Fixed Softlock caused by Hero spawning on another unit during Raids.
[*] Fixed "Vulcanic Forge" talent not working if Boss mechanic count was bigger than 3
[*] "Cursed Shackles" relic was causing softlock if it was the damage that caused Dorian to transform. Fixed
[*] "Celestial Guidance" relic did not remove the attack it provided even after rage fell below 100, this is fixed
[/list]
[h2]Announcement[/h2]
[list]
We will be making an announcement soon about upcoming Major Content patches! We have heard your feedback that the game feels short and lacks enemy variety. Our first content patch will introduce Act 4 along with new variety fights for Acts 1, 2, and 3. Stay tuned for more details in the official announcement![/list]