Hotfix v1.1b-1233

Coral Island

Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.

[u][b]Hotfix v1.1b-1233[/b][/u] Hi farmers, This is a major hotfix we’re releasing before our team goes on holiday. The key updates include the addition of season-specific background music and background images for the end-of-day UI. We’ve also made further optimizations to enhance the game’s performance. [b]Bug Fixes:[/b] [list] [*] Fixed some book lists in Sections C and D always being marked as "New" even after reading. [*] Fixed the player wearing underwater suits during cutscenes on land. [*] Fixed missing SFX for the two-legged player tail when underwater. [*] Fixed a bug where the player could receive Goddess Blessing from the Enchantment site. [*] Fixed player pointer going out of bounds on the map when entering the shed. [*] Fixed player pointer still being visible when entering buildings or caverns. [*] Fixed a visual bug when tilling clover. [*] Fixed character getting stuck when starting fishing with certain behaviors. [*] Hide NPC birthdays you haven’t met from the end-of-day UI. [*] Fixed Lanin shopkeeper portrait being empty in seasons other than Spring; now uses her Spring portrait instead. [*] Fixed clipping issues when trying to mount a horse. [*] Fixed various map issues where the player was out of bounds in certain locations. [*] Fixed the cursor going out of bounds in the Guardian Mural UI. [*] Fixed broken animations when the player used axes and pickaxes underwater at max speed. [*] Fixed player info not updating in-game after the end-of-day UI. [*] Fixed UI issues in the Offering UI. [*] Removed snow season effects when starting the Trivia Mini Game during Winter. [*] Fixed missing furniture ramen mesh after upgrading. [*] Fixed Winter Fair booth appearing in the Walter Heart Event 7 cutscene. [*] Fixed being stuck in a riding pose after fainting while riding a horse. [*] Fixed Wabanana sandals sometimes duplicating after being placed in the wardrobe. [*] Fixed crashes when buying ranch animals in certain cases. [*] Fixed bamboo nets not being able to catch medium fish. [*] Fixed underwater building interior items not updating to new locations. [*] Fixed an issue where the Pufferfish shop during the Beach Cleanup Festival couldn’t be interacted with. [*] Fixed incorrect teleport locations for tilling and planting in Year 2 and Year 3 during tree planting festivals. [*] Fixed the player’s teleport being blocked by objects in front of the farm portal; the player is now teleported to the front of the player’s home. [*] Fixed Princess Miranjani missing from the map and no icon appearing when standing in front of the Sacred Tree. [*] Fixed missing SFX when cutting mushrooms. [*] Fixed Lady Lavanna’s shop not being discounted after winning the race. [*] Fixed the player failing to dismount after exiting the Savannah race minigame. [*] Fixed Town Rank board incorrectly displaying the rank. [*] Fixed farmland becoming untilled or reverting to default after canceling a tree move action using the Architect Desk. [*] Fixed tappers missing when moving trees with the Architect Desk. [*] Fixed weird lighting when waking up in the underwater house. [*] Fixed crafting wasabi paste incorrectly producing green smoothies. [*] Fixed crashes when upgrading seeds/seaweed in the Oracle Chamber. [*] Fixed the greenhouse disappearing after the player completes the Crop Altar Offering. [*] Fixed being unable to remove items with a pickaxe because of the "Object is Being Used by Another Player" message. [/list] [b]Text and Dialogue:[/b] [list] [*] Fixed various minor NPC dialogue issues. [*] Fixed various typos in cutscenes. [*] Fixed various localization issues. [*] Simplified the flow of the "One of Us" cutscenes. [*] Updated Paul’s Relationship UI information. [/list] [b]Improvements:[/b] [list] [*] Disabled cursor hover over disabled inventory slots when using a controller. [*] Optimized loading for various game areas. [*] Removed unused keybind ("Open Inventory Decor") from the settings. [/list] [b]Balancing:[/b] [list] [*] Updated the minimum requirement for large log farms to a silver axe. [/list] Thanks for all your reports so far. We wish you a happy holiday season! Stairway Team