Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.
[u][b]Hotfix v1.1b-1233[/b][/u]
Hi farmers,
This is a major hotfix we’re releasing before our team goes on holiday. The key updates include the addition of season-specific background music and background images for the end-of-day UI. We’ve also made further optimizations to enhance the game’s performance.
[b]Bug Fixes:[/b]
[list]
[*] Fixed some book lists in Sections C and D always being marked as "New" even after reading.
[*] Fixed the player wearing underwater suits during cutscenes on land.
[*] Fixed missing SFX for the two-legged player tail when underwater.
[*] Fixed a bug where the player could receive Goddess Blessing from the Enchantment site.
[*] Fixed player pointer going out of bounds on the map when entering the shed.
[*] Fixed player pointer still being visible when entering buildings or caverns.
[*] Fixed a visual bug when tilling clover.
[*] Fixed character getting stuck when starting fishing with certain behaviors.
[*] Hide NPC birthdays you haven’t met from the end-of-day UI.
[*] Fixed Lanin shopkeeper portrait being empty in seasons other than Spring; now uses her Spring portrait instead.
[*] Fixed clipping issues when trying to mount a horse.
[*] Fixed various map issues where the player was out of bounds in certain locations.
[*] Fixed the cursor going out of bounds in the Guardian Mural UI.
[*] Fixed broken animations when the player used axes and pickaxes underwater at max speed.
[*] Fixed player info not updating in-game after the end-of-day UI.
[*] Fixed UI issues in the Offering UI.
[*] Removed snow season effects when starting the Trivia Mini Game during Winter.
[*] Fixed missing furniture ramen mesh after upgrading.
[*] Fixed Winter Fair booth appearing in the Walter Heart Event 7 cutscene.
[*] Fixed being stuck in a riding pose after fainting while riding a horse.
[*] Fixed Wabanana sandals sometimes duplicating after being placed in the wardrobe.
[*] Fixed crashes when buying ranch animals in certain cases.
[*] Fixed bamboo nets not being able to catch medium fish.
[*] Fixed underwater building interior items not updating to new locations.
[*] Fixed an issue where the Pufferfish shop during the Beach Cleanup Festival couldn’t be interacted with.
[*] Fixed incorrect teleport locations for tilling and planting in Year 2 and Year 3 during tree planting festivals.
[*] Fixed the player’s teleport being blocked by objects in front of the farm portal; the player is now teleported to the front of the player’s home.
[*] Fixed Princess Miranjani missing from the map and no icon appearing when standing in front of the Sacred Tree.
[*] Fixed missing SFX when cutting mushrooms.
[*] Fixed Lady Lavanna’s shop not being discounted after winning the race.
[*] Fixed the player failing to dismount after exiting the Savannah race minigame.
[*] Fixed Town Rank board incorrectly displaying the rank.
[*] Fixed farmland becoming untilled or reverting to default after canceling a tree move action using the Architect Desk.
[*] Fixed tappers missing when moving trees with the Architect Desk.
[*] Fixed weird lighting when waking up in the underwater house.
[*] Fixed crafting wasabi paste incorrectly producing green smoothies.
[*] Fixed crashes when upgrading seeds/seaweed in the Oracle Chamber.
[*] Fixed the greenhouse disappearing after the player completes the Crop Altar Offering.
[*] Fixed being unable to remove items with a pickaxe because of the "Object is Being Used by Another Player" message.
[/list]
[b]Text and Dialogue:[/b]
[list]
[*] Fixed various minor NPC dialogue issues.
[*] Fixed various typos in cutscenes.
[*] Fixed various localization issues.
[*] Simplified the flow of the "One of Us" cutscenes.
[*] Updated Paul’s Relationship UI information.
[/list]
[b]Improvements:[/b]
[list]
[*] Disabled cursor hover over disabled inventory slots when using a controller.
[*] Optimized loading for various game areas.
[*] Removed unused keybind ("Open Inventory Decor") from the settings.
[/list]
[b]Balancing:[/b]
[list]
[*] Updated the minimum requirement for large log farms to a silver axe.
[/list]
Thanks for all your reports so far. We wish you a happy holiday season!
Stairway Team