After gameplay weekend, we're here with a small patch:
[list]
[*] Fixed: some playable characters don't have Farming blueprints by default
[*] Fixed: official/community server flag mismatch
[*] Fixed: cactuses and aloe vera don't disappear after player leaves its active radius, which causes mismatch between random spawns
[*] Changed: Cross of Pains now can contain worms
[*] Changed: trashbins (barrels with garbage around buildings) now can give worms when looted
[/list]
Currently we're working on another game's update. We will add some new buildable storages and we're also working on implementation of locks for vehicles and underground hideouts (bunkers).
Stay tuned and have a nice week!