Hotfix Update 1.11

Homeworld 3

Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.

Hello Commanders, Today we are releasing a hotfix (1.11) for [i]Homeworld 3[/i] that addresses some issues that we’ve seen reported by players, including several small issues relating to War Games. We’ve also added a toggle to enable an experimental camera mode that collides with level geometry and ships. We’ll continue to iterate on this new camera mode with the hope that it provides an intuitive way to manipulate the camera on maps with lots of terrain features. [b]Hotfix update 1.11 addresses the following:[/b] [list] [*]Additional improvements to Homeworld 3’s Chinese localization (further improvements to Chinese localization will arrive in future updates) [*]Added a menu option to toggle an experimental camera mode that causes it to collide with terrain and ships [list] [*]This new toggle will now allow players to enable camera collisions if they choose, with the default setting being turned to off (allowing the camera to float through objects) [*]This feature is experimental and we will continue to iterate on it in future updates. We welcome feedback from players to help us improve this new collision-enabled camera [/list] [*]Motion blur sometimes worked incorrectly after using Tactical Pause on the Kesura Minor map in solo Skirmish and War Games modes [*]Effects of 7 new artifacts introduced in Update 1.1 would stack additively instead of multiplicatively, causing unintentional ship behavior [*]The 5120x1440 screen resolution was not selectable in the settings menu in some cases [*]Data Spires were sometimes destructible or would spawn in the wrong location or not at all in War Games [/list]