Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.
Hello Commanders,
Today we are releasing a hotfix (1.03) for [i]Homeworld 3[/i] that addresses some reported concerns we’ve seen from players, including AZERTY & QWERTZ key rebindings and a couple of progression blockers that some players were seeing.
A note on “what is coming next” is still in the works and we’re hoping to release more information on the custom [url=https://steamcommunity.com/games/1840080/announcements/detail/4207001628999548298?snr=2___][b]Homeworld 3 Unreal 4 editor[/b][/url] soon.
We have released an update for [i]Homeworld 3[/i], and added the following rebind controls:
[list][*] Control Group key bindings are able to be rebound, allowing players using AZERTY and other keyboard types to use them
[*] Menu & Cycle Production Unit Focus key bindings can now be rebound
[list][*] [i]Note: These two additions come with some untranslated new menu entries, but we wanted to unlock these features for players asap.
[*] Translations on these menu options will be added in a future update.[/i][/list][/list]
In this update, we have also addressed the following concerns from players:
[b]Multiplayer[/b]
[list][*] The War Games Production Bay map stuttered or lagged despite high framerates
[*] Epic players were unable to invite other Epic players via the EGS overlay
[*] The "Remove Player" button in lobbies was not consistently removing players
[*] When lobby hosts selected “Return to Lobby” after a finished match, the “Abort Launch” would occasionally not reset for other players[/list]
[b]Gameplay[/b]
[list][*] Captured Incarnate Destroyers started attacking player units over time[/list]
[b]Campaign[/b]
[list][*] There was a continuity discrepancy in the Campaign mission 13 intro cutscene
[*] Players could occasionally be short 1 Resource Unit in Mission 1[/list]
[b]UI/Accessibility[/b]
[list][*] Scrollbar appearance and hover behavior weren’t consistent and sometimes difficult to use[/list]
We are continuing to investigate the reports created for issues players are experiencing while playing [i]Homeworld 3[/i]. Coming soon, we’ll have more information on some of the confirmed bug fixes that we have planned for the game.