Thankyou all for the initial reception of Grow On The Go, we have collated and addressed a number of issues found prior to release.
Quality of Life Updates
==============================================================
-Added Notification counter on Main App Button to show current orders
-When orders have been accepted a counter is added to the PlantCreator icon
-Re arranged Plant Creator window to make it more readable, starting with Sales tags at the top, then Plants, then Pots
-Updated tutorial windows to give more direction on flow of gameplay
-Show the game Controls at game start for new players (can still be found on pause menu)
-Changed Checkboxes to a tick icon to avoid confusion
-Now in all App menus the current balance amount is visible top screen right
-"Out of Stock" overlay's too complicated for items out of stock, reverted to a simple counter for each item
-Out of stock items can be clicked on to add the item to the Supplies order
-Renamed "Cart" to "Supplies" to avoid confusion
-Added confirmation before unlocking a level instead of clicking to unlock right away
-Can now hide the Currency and Level token amounts in the top screen right
-Added a temperature display per level to indicate the climate and what plants will suit
-Can no click and hover over multiple plants to water all continuously
-In the shopping cart, split out "S/M/L" items for pots that have differing sizes
Bug Fixes
==============================================================
-Stopped players from being able to go into negative Level Tokens
-When pausing with the camera view active, could no longer exit camera view
-Watering can consumed input if a menu was opened right away, fixed
-If a construction item failed to place and the mouse was over a plant then the construction mode is disabled and player left with an item attached to the mouse
- "+/-" buttons on shopping cart items was no longer adding/removing from the final amount
-Sometimes removing an item from the cart wouldn't remove the item's cost
-Added in safety nets to rebuild inventory items/perks if player exited the game before the initial save
-Moved the initial save to the selection of a New Game