[list]
[*] New tutorial system (no longer breaks the game immersion)
[*] Corrections to the functionality of the solar puzzle minigame
[*] Fixed audio cut-offs on dialogue exit
[*] Added messages related to Workers and improved the Professions tab in Builder mode
[*] Added display of currently selected arrow slot
[*] Added notification sound for tutorial display
[*] Added combat start notification icon
[*] Added combat start notification sound
[*] Greater variety of enemy combat barks
[*] Lowered intensity of storm visual effects
[*] Added see-through grass to close camera zoom
[*] Added time display to map
[*] Added resource node names and icons when interacting with them
[*] Corrections to balancing of gold and resources available in the game
[*] Added block of unnecessary tool swing when finished resource extraction
[*] Small corrections to combat system
[*] Added reactions to striking environment elements with a weapon
[*] Various AI corrections
[*] Fixed occasional long game load during travel
[*] Corrections to combat sound effects
[*] Added sound informing about quest stage being completed
[*] Fixed character animation issues and slowed down rotation at higher fps
[*] Added a preloader to signal that the game is still correctly loading at a given time
[*] Corrected the player character map pin to make it more visible
[/list]