Hotfix for Robin Hood - Sherwood Builders - Bandit's Trail v 2.09.05.01P

[list] [*] New tutorial system (no longer breaks the game immersion) [*] Corrections to the functionality of the solar puzzle minigame [*] Fixed audio cut-offs on dialogue exit [*] Added messages related to Workers and improved the Professions tab in Builder mode [*] Added display of currently selected arrow slot [*] Added notification sound for tutorial display [*] Added combat start notification icon [*] Added combat start notification sound [*] Greater variety of enemy combat barks [*] Lowered intensity of storm visual effects [*] Added see-through grass to close camera zoom [*] Added time display to map [*] Added resource node names and icons when interacting with them [*] Corrections to balancing of gold and resources available in the game [*] Added block of unnecessary tool swing when finished resource extraction [*] Small corrections to combat system [*] Added reactions to striking environment elements with a weapon [*] Various AI corrections [*] Fixed occasional long game load during travel [*] Corrections to combat sound effects [*] Added sound informing about quest stage being completed [*] Fixed character animation issues and slowed down rotation at higher fps [*] Added a preloader to signal that the game is still correctly loading at a given time [*] Corrected the player character map pin to make it more visible [/list]