Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man! W40k: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’s will.
[i]Updates to W40K: Inquisitor have been released. The update will be applied automatically when your Steam client (in on-line mode) is restarted.[/i]
[b]Patch v2.9.4b[/b]
[h2]General[/h2]
[list]
[*] Numerous crash and stability fixes
[*] Fixed a wrong model for the Tech-Adept's Psiloi Combustor
[*] Fixed a weapon hide mechanism during cutscenes
[*] Retinue Only items are now hidden in the Crafting menu for other classes except in the "All" tab
[*] Tech-Adept construct modules now drop properly
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[h2]Hierophant Class[/h2]
[list]
[*] Fixed the lower volume of the Hierophant during missions
[*] Fixed weapon-set switching issues with a controller
[*] Fixed missing talk/listen animations
[*] The Sacred Vault shop is no longer empty
[*] Fixed the Short Burst animation for the Autopistol
[*] Ethereal Form and Echoes of Purgatory will now stay active during cutscenes and inventory management
[*] Moved the Seasonal popup textbox above the Retinue Portraits in Season of Escalation
[*] Critical Hit Strength and Critical Hit Chance enchants can now roll on Retinue Weaponry
[*] Fixed an issue where the Retinue Heavy Bolter's Full auto attack did not switch targets fast enough
[*] Fixed an issue where any node was learnable as the first one on Retinue passive skill trees with a controller
[*] Fixed an issue where Skill-slot related enchants could roll for off-hand weaponry
[*] Fixed equipment-related Seasonal objectives not unlocking properly
[*] Fixed an issue where Relic versions of Retinue Belt items rolled without Relic Enchants
[*] Skulls event related items are now equippable
[*] Swapped default armors between the Cardinal and Confessor subclasses
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