[b]Hotfix[/b]
Dreadnought Boss on stage 3 had a visual bug where the wrong piece was destroyed.
Adjusted layer for some tilesets that appeared incorrectly on Stage 2.
Adjusted layer for some tilesets that were placed incorrectly on Stage 6.
[b]Updates[/b]
Rail Gun damage has been slightly nerfed by 5, so instead of doing 30 damage, it does 25.
A certain enemy in Stage 6 now fires a revenge bullet around themselves when destroyed.
Stage 6 Boss 1 now drops fewer options and has a few more bullet patterns as you break it apart.
Stage 5 Boss 1 now has slightly more HP.
Stage 5 Boss 2 now has slightly more HP.
Stage 7 rearranged some enemy positions.
Stage 2 now has a few more bomber enemies in the second half.
Minor HP adjustments for some enemies.
That's all for now. Happy Shmupping everyone!
best regards, Magnaremora.