Hotfix #6 - Minor bug fixes

Hi everyone, there were some minor issues that were reported after the last update. We're fixing them as we see them, so here's the first hotfix after our Avalanche update: [list] [*]Fixed enemy's [b]Bombard[/b] card effect and text [*]Fixed [b]Barbed Shrapnel[/b] text [*]Fixed [b]Flak Shell[/b] effect [*]Fixed [b]Shield Amplifier[/b] Displaying 0 on card text at times [*]Modified [b]SK-B03[/b] to fire Heavy Blast instead of Eruptive Blast [*]Modified map node placement to make it better fit into a 16:10 aspect ratio [*]Modified card keyword explanation window position so it's no partly longer off-screen on enemy cards [*]Fixed issue with [b]Amplifier Blast[/b] not initiating the +50% laser damage buff [*]Fixed [b]Paired Pulse[/b] damage display in all instances [*][b]Offensive Assurance[/b] is now correctly displayed as a support card [*]Increased Shield added by [b]Flash Shields[/b] from 8 to 9 [*]Fixed text issues on the [b]Light Torpedo[/b] when played by the enemy [*][b]Prep Volley[/b] now properly returns to draw pile after being played [/list] Expect more fixes in the near future as more issues are discovered. Thank you for your kind words regarding our latest update, it really means a lot to us!